SimpleITK: a layer built on top of the Insight Toolkit (ITK), intended to simplify and facilitate ITK's use in rapid prototyping, education and interpreted languages.
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
A composable, cross-platform MVVM framework for .NET inspired by functional reactive programming. It moves mutable state out of the user interface, keeps each feature's logic in one readable place, and makes applications easier to test. Supports WPF, WinForms, WinUI, .NET MAUI, Avalonia, Uno Platform, Blazor and Android.
An open source Valkey client library that supports Valkey, and Redis open source 6.2, 7.0 and 7.2. Valkey GLIDE is designed for reliability, optimized performance, and high-availability, for Valkey and Redis OSS based applications. GLIDE is a multi language client library, written in Rust with programming language bindings
A powerful C# Roslyn analyzer that uses static analysis to detect bugs, surface security issues, and enforce best practices—helping developers and AI write more reliable code.
Catch and fix the code-quality issues AI coding agents leave behind - dead code, unsafe casts, swallowed errors, duplication, security risks, and more. 50+ deterministic rules across 10 language targets, with CLI, CI, and GitHub Actions. No LLM at runtime. MIT.