A lightweight SLURM-style high performance computing (HPC) job scheduler, built to explore scheduling algorithms and resource management for real AI/ML workloads. Python Package available for easy use. Check the link below!
A zero-copy distributed runtime built on SharedArrayBuffer. Go kernel orchestrates Rust WASM compute modules with atomic epoch signaling. No wasm-bindgen, no serialization overhead — just shared memory and 60FPS+ rendering. BSL-1.1 licensed.
Production-inspired distributed background job processing engine built with Go, Redis, and PostgreSQL. Features worker pools, retries, DLQ, crash recovery, scheduling, observability, idempotency, and backpressure handling.