Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
Open source Elixir game server with authentication, users, lobbies, groups, parties, friends, chat, notifications, achievements, leaderboards, tournaments, payments, server scripting and an admin portal with HTTP, WebSocket, and WebRTC support and SDK for JS and Godot
RuneJS is a RuneScape game server written in TypeScript and JavaScript. The goal of the project is to create a comprehensive game engine, while also providing simple and easy to use content development systems and APIs.