A comprehensive and efficient low-contention thread pool for easily managing both sync and async workloads. It provides granular work control, flexible concurrency, and robust error handling.
An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
A Go daemon that continuously monitors your network for Matter devices and Thread Border Routers using mDNS discovery, providing real-time routing information for Ubiquity networks.
Self growing / shrinking ThreadPool implementation based on crossbeam's multi-producer multi-consumer channels that enables awaiting the result of a task and offers async support.