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Software-GesundheitsberichtSchema 0.27.0 · Metriken 1.13.0 · 2026-07-27 16:40 UTC

game-ci / orchestrator

Orchestration plugin for game-ci (AWS, Kubernetes, Docker, and more) allowing "distributed workloads" (e.g build, test) and advanced workflows for large projects

TypeScriptMIT★ 2 Sterne⑂ 1 Forkseit März 2026Auf GitHub ansehen ↗

game-ci/orchestrator erreicht einen Gesundheitsindex von 55 von 100 und liegt damit im Bereich Mittel. Am stärksten schneidet es bei AI Readiness (75/100) ab, am schwächsten bei Security (41/100). Zuletzt vor 66 Tagen aktualisiert. Ein einzelner Mitwirkender trägt den Großteil der jüngsten Arbeit.

55
gesamt / 100
Mittel

Software-Gesundheitsindex

Metriken werden auf einer Skala von 1–100 in gewichtete Kategorien gruppiert. Der Gesamtwert beginnt als ihr Mittel; sobald öffentliche Evidenz die Richtlinie für Hochrisikojurisdiktionen auslöst, wird die Bewertung angepasst und erhält die Obergrenze 49 (Gefährdet). AI Readiness liegt außerhalb.

55
Exzellent85-100Vorbildlich; erfüllt im Wesentlichen alle geprüften Kriterien
Gut70-84Gesund; geringfügige Lücken
Mittel50-69Akzeptabel mit deutlichen Lücken; Überprüfung empfohlen
Gefährdet30-49Erhebliche Schwächen; eine Übernahme erfordert Vorsicht
Kritisch1-29Schwerwiegende Probleme (aufgegeben, nur ein Maintainer, keine Hygiene)
VitalitätCommunity &VerbreitungNachhaltigkeit &GovernanceEngineering-QualitätSicherheitAI Readiness

Bewertungsprofil

Jede Achse ist eine Kategorie. Die Form zählt mehr als der Durchschnitt — ein gesundes Projekt füllt die gesamte Fläche, während ein Profil aus Spitzen und Kratern bedeutet, dass Stärke in einer Dimension Risiken in einer anderen verdeckt.

Eigentümerschaft

GameCIOrganisation
424 Follower22 öffentliche Reposseit Mai 2020

Dieses Repository wird von einer Organisation getragen — geteilte, rechenschaftspflichtige Trägerschaft, die jeden einzelnen Maintainer überdauern kann.

Metriken nach Kategorie

Vitalität

Lebt das Projekt — wird Code geschrieben und werden Releases ausgeliefert?

64Mittel · 22 % des Gesamtindex
Wie die Bewertung erfolgt
18/36Push-Aktualität — letzter Push vor 66 Tagen
6.2/36Commit-Rhythmus — 9/52 Wochen mit Commits
18/18Commit-Volumen — 119 Commits im letzten Jahr
10/10OpenSSF Scorecard: Maintained — 30 commit(s) and 1 issue activity found in the last 90 days -- score normalized to 10
Verwendete Eingangsdaten
commits_last_year119
human_commit_share1
days_since_last_push66
active_weeks_last_year9
Wie die Bewertung erfolgt
27/27Liefert Releases aus — 2 Releases veröffentlicht
36/36Release-Aktualität — letztes Release vor 80 Tagen
19.8/27Release-Rhythmus — ein Release etwa alle 56,1 Tage
0/10OpenSSF Scorecard: Signed-Releases — Project has not signed or included provenance with any releases.
Verwendete Eingangsdaten
releases_count2
latest_release_tagv1.0.0
releases_from_tagsnein
days_since_latest_release80
mean_days_between_releases56,1

Community & Verbreitung

Hat das Projekt Nutzer, Downloads, Aufmerksamkeit und ein einladendes Umfeld für Beitragende?

43Gefährdet · 18 % des Gesamtindex
Wie die Bewertung erfolgt
0/60Stars — 2 Stars
0/25Forks — 1 Forks
0/15Watcher — 0 Watcher
Verwendete Eingangsdaten
forks1
stars2
watchers0
growth_stateunverified
growth_factor_pct100
growth_unverified_reasonno_history
Wie die Bewertung erfolgt
22.5/22.5README
22.5/22.5Lizenz — anerkannte Lizenz (MIT)
18/18CONTRIBUTING-Leitfaden
13.5/13.5Verhaltenskodex
0/7.2Issue-Vorlage
6.3/6.3PR-Vorlage
Verwendete Eingangsdaten
has_readmeja
has_licenseja
has_contributingja
has_issue_templatenein
has_code_of_conductja
has_pull_request_templateja

Nachhaltigkeit & Governance

Überdauert das Projekt die Menschen, die es tragen — Bus-Faktor, Reaktionsfähigkeit, Trägerschaft und Paketpflege?

53Mittel · 24 % des Gesamtindex
Wie die Bewertung erfolgt
9/54Bus-Faktor — 1 Beitragende decken die Hälfte aller Commits ab
0.6/22.5Commit-Verteilung — wichtigste beitragende Person verfasste 98 % der Commits
2.7/13.5Breite der Beitragenden — 2 Beitragende
3/10OpenSSF Scorecard: Contributors — project has 1 contributing companies or organizations -- score normalized to 3
Verwendete Eingangsdaten
bus_factor1
contributors_sampled2
top_contributor_share0,975
Wie die Bewertung erfolgt
46.8/46.8Issue-Lösungsquote — 100 % der Issues geschlossen
35.1/38.3PR-Annahme — 33/36 entschiedene PRs gemergt
0/15OpenSSF Scorecard: Code-Review — Found 2/28 approved changesets -- score normalized to 0
Verwendete Eingangsdaten
merged_prs33
open_issues0
closed_issues1
issue_closed_ratio1
closed_unmerged_prs3
Wie die Bewertung erfolgt
30/30Organisatorische Trägerschaft — im Besitz einer Organisation
0/20Verifizierte Domain
18.9/25Reichweite des Inhabers — 424 Follower von game-ci
21.9/25Kontohistorie — 22 öffentliche Repos, Kontoalter ca. 6 Jahre
Verwendete Eingangsdaten
followers424
owner_typeOrganization
is_verified
owner_logingame-ci
public_repos22
account_age_days2.248

Engineering-Qualität

Sind grundlegende Engineering- und Dokumentationspraktiken vorhanden?

71Gut · 20 % des Gesamtindex
Wie die Bewertung erfolgt
24/24CI-Workflows — 8 Workflow(s)
24/24Tests vorhanden
0/16Linter-Konfiguration
0/9.6Pre-Commit-Hooks
0/6.4.editorconfig
20/20OpenSSF Scorecard: CI-Tests — 28 out of 28 merged PRs checked by a CI test -- score normalized to 10
Verwendete Eingangsdaten
has_cija
has_testsja
has_editorconfignein
has_linter_confignein
has_precommit_confignein
Wie die Bewertung erfolgt
30/30README
25/25Dokumentationsverzeichnis
0/15Dokumentations-/Homepage-Site
10/10Repository-Beschreibung
0/10Topics
10/10Wiki
Verwendete Eingangsdaten
topics
has_wikija
homepage
has_readmeja
has_docs_dirja
has_descriptionja

Sicherheit

Sind die sichtbaren Sicherheits- und Lieferkettenpraktiken belastbar, ohne ungeklärte Exposition gegenüber Hochrisikojurisdiktionen?

41Gefährdet · 16 % des Gesamtindex

Sicherheitslage

41Gefährdet
Wie die Bewertung erfolgt
7.5/7.5Binary-Artifacts — no binaries found in the repo
2.2/7.5Branch-Protection — branch protection is not maximal on development and all release branches
2.5/2.5CI-Tests — 28 out of 28 merged PRs checked by a CI test -- score normalized to 10
0/2.5CII-Best-Practices — no effort to earn an OpenSSF best practices badge detected
0/7.5Code-Review — Found 2/28 approved changesets -- score normalized to 0
0.8/2.5Contributors — project has 1 contributing companies or organizations -- score normalized to 3
10/10Dangerous-Workflow — no dangerous workflow patterns detected
0/7.5Dependency-Update-Tool — no update tool detected
0/5Fuzzing — project is not fuzzed
2.5/2.5Lizenz — license file detected
7.5/7.5Maintained — 30 commit(s) and 1 issue activity found in the last 90 days -- score normalized to 10
5/5Packaging — packaging workflow detected
0/5Pinned-Dependencies — dependency not pinned by hash detected -- score normalized to 0
0/5SAST — SAST tool is not run on all commits -- score normalized to 0
5/5Security-Policy — security policy file detected
0/7.5Signed-Releases — Project has not signed or included provenance with any releases.
0/7.5Token-Permissions — detected GitHub workflow tokens with excessive permissions
0/7.5Vulnerabilities — 50 existing vulnerabilities detected
Verwendete Eingangsdaten
sourceopenssf_scorecard
checks_evaluated18
scorecard_versionv5.5.0
checks_inconclusive0
scorecard_aggregate4,1

AI Readiness

Wie gut ist das Repository dafür ausgestattet, mit KI-Coding-Agenten entwickelt und gepflegt zu werden? Ein unabhängiges, experimentelles Badge — Gewicht 0,0, es wird eigenständig ausgewiesen und verändert den Gesamt-Gesundheitswert nicht.

75Gut · 0 % des Gesamtindex
Wie die Bewertung erfolgt
45/45Agentenanweisungen — .claude/agents.md, CLAUDE.md
0/15Maschinenlesbare Doku (llms.txt)
40/40Lesbare Commit-Historie — 97 von 100 menschlichen Commits benennen ihre Absicht (strukturierter Betreff oder erläuternder Text)
Verwendete Eingangsdaten
has_llms_txtnein
legible_history_share0,97
agent_instruction_files.claude/agents.md, CLAUDE.md
agent_instruction_max_bytes3.488
Wie die Bewertung erfolgt
18/18Bootstrap mit einem Befehl — mise.toml
22/22Automatisierte Tests
0/11Lint-/Format-Konfiguration
11/11Statische Typprüfung — tsconfig.json
10/10Reproduzierbare Umgebung — Dockerfile, lockfile
10/10Belegte Agentenpraxis — 80 der letzten 100 Commits von Agenten verfasst oder ihnen zugeschrieben
0/8Automatisierte Wartung — keine automatisierten Abhängigkeits-Updates beobachtet
0/10OpenSSF Scorecard: Pinned-Dependencies — dependency not pinned by hash detected -- score normalized to 0
Verwendete Eingangsdaten
has_nixnein
has_testsja
lockfilesyarn.lock
has_dockerfileja
typed_languageja
bootstrap_filesmise.toml
has_devcontainernein
has_linter_confignein
typecheck_configstsconfig.json
agent_commit_share0,8
toolchain_manifests
dependency_bot_commit_share0
Wie die Bewertung erfolgt
45/45Typprüfbarer Code — TypeScript (statisch typisiert)
55/55Handhabbare Dateigrößen — 0/240 Quelldateien über 60 KB
Verwendete Eingangsdaten
primary_languageTypeScript
largest_source_bytes49.093
source_files_sampled240
oversized_source_files0
Wie die Bewertung erfolgt
0/40API-Schema (OpenAPI/GraphQL/proto)
0/20MCP-Server
40/40Lauffähige Beispiele — examples
Verwendete Eingangsdaten
example_dirsexamples
has_mcp_signalnein
api_schema_files

Eckdaten

2GitHub-Sterne
2Mitwirkende
119Commits, letzte 12 Monate
66Tage seit letztem Push
2Releases
1Bus-Faktor
0offene Issues
npmPaket-Ökosysteme

Warnungen zur Datenerhebung

  • Star history unavailable: GitHub GraphQL error: Resource not accessible by personal access token
  • Could not fetch npm package '@game-ci/orchestrator' from its registry
  • GitHub dependency-graph SBOM unavailable (404); the dependency graph may be disabled for this repository

Weitere Details

OpenSSF Scorecard 4.1 / 10
4.1Gesamtwert

Unabhängige, werkzeugneutrale Sicherheitsbewertung durch das quelloffene OpenSSF Scorecard. Jede Prüfung honoriert eine Sicherheits-Praxis, nicht das Werkzeug eines bestimmten Anbieters. Prüfungen, die Scorecard nicht ermitteln konnte, sind mit k. A. markiert und vom Sicherheitswert ausgeschlossen (nie als null gezählt).Scorecard v5.5.0 · 2026-07-27 16:40 UTC

10Binary-Artifactsno binaries found in the repo
3Branch-Protectionbranch protection is not maximal on development and all release branches
10CI-Tests28 out of 28 merged PRs checked by a CI test -- score normalized to 10
0CII-Best-Practicesno effort to earn an OpenSSF best practices badge detected
0Code-ReviewFound 2/28 approved changesets -- score normalized to 0
3Contributorsproject has 1 contributing companies or organizations -- score normalized to 3
10Dangerous-Workflowno dangerous workflow patterns detected
0Dependency-Update-Toolno update tool detected
0Fuzzingproject is not fuzzed
10Licenselicense file detected
10Maintained30 commit(s) and 1 issue activity found in the last 90 days -- score normalized to 10
10Packagingpackaging workflow detected
0Pinned-Dependenciesdependency not pinned by hash detected -- score normalized to 0
0SASTSAST tool is not run on all commits -- score normalized to 0
10Security-Policysecurity policy file detected
0Signed-ReleasesProject has not signed or included provenance with any releases.
0Token-Permissionsdetected GitHub workflow tokens with excessive permissions
0Vulnerabilities50 existing vulnerabilities detected
Direkte Abhängigkeiten 21
RegistryPaketVersionsvorgabeManifest
npm@actions/core^1.11.1package.json
npm@actions/exec^1.1.1package.json
npm@actions/github^6.0.0package.json
npm@aws-sdk/client-cloudformation~3.777.0package.json
npm@aws-sdk/client-cloudwatch-logs~3.777.0package.json
npm@aws-sdk/client-ecs~3.778.0package.json
npm@aws-sdk/client-kinesis~3.777.0package.json
npm@aws-sdk/client-s3~3.779.0package.json
npm@kubernetes/client-node^0.16.3package.json
npm@octokit/core^5.1.0package.json
npmasync-wait-until^2.0.12package.json
npmaws-sdk^2.1081.0package.json
npmbase-64^1.0.0package.json
npmcommander^9.0.0package.json
npmnanoid^3.3.1package.json
npmreflect-metadata^0.1.13package.json
npmsemver^7.5.2package.json
npmshell-quote^1.8.3package.json
npmuuid^9.0.0package.json
npmyaml^2.2.2package.json
npmyargs^17.7.2package.json
Alle Abhängigkeiten nicht erhoben

Der aufgelöste Abhängigkeitssatz konnte für diesen Bericht nicht erhoben werden: GitHub dependency-graph SBOM unavailable (404); the dependency graph may be disabled for this repository

JSON-Rohbericht maschinenlesbar
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          "oid": "b8e9cf8605248e23507a7bbbe705846e50c4df4a",
          "body": "…strate command (#39)\n\n* feat(cli): wire skipInContainerClone + repoPathOverride through orchestrate command\n\nThe cli-plugin layer (orchestrator-options-plugin.ts:340-365) already\ndeclared --skipInContainerClone and --repoPathOverride, and\nBuildParameters declared the matching fields (build-paramete\n[…]\nge closes the gap by\nletting callers pre-mount /data/builder/ from the host and have the clone\nscript auto-detect and skip.\n\n---------\n\nCo-authored-by: frostebite <frostebite@users.noreply.github.com>",
          "is_bot": false,
          "headline": "feat(cli): wire skipInContainerClone + repoPathOverride through orche…",
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          "oid": "b5bb7034f8a083c524ce63a864c98782764bec75",
          "body": "…xed container path (#38)\n\nCompletes the skipInContainerClone story (PR #37) for callers whose pre-hydrated\nhost workspace is bind-mounted at a fixed container path that does not match the\ndefault ${uniqueOrchestratorJobFolderAbsolute}/${repositoryFolder} layout.\n\n## Problem\n\nPR #37 added `skipInCon\n[…]\n PR #37 for self-hosted runners with\nprivate LFS backends where the host workspace is bind-mounted at `/data`\n(the default local-docker bind-mount target).\n\nBranched from `d079bf7` (PR #37 merge SHA).",
          "is_bot": false,
          "headline": "feat(folders): add repoPathOverride to point repoPathAbsolute at a fi…",
          "author_name": "Frostebite",
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          "committed_at": "2026-05-18T00:50:19Z",
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          "oid": "d079bf7c0e82800392508e0f77c1f1f87841f89b",
          "body": "…ost workspace (#37)\n\nAdds a `skipInContainerClone` boolean option (default false) that short-circuits\n`RemoteClient.bootstrapRepository()` to skip the in-container `git clone`,\nsubmodule init, and LFS hydration when the caller has already prepared the\nworkspace on the host and bind-mounted it into \n[…]\ncommands for --help` test times out at 5s when the full suite runs under\nparallel load on Windows; it passes when run in isolation on both base and\nthis branch, so it is not introduced by this change.",
          "is_bot": false,
          "headline": "feat(remote-client): add skipInContainerClone to reuse pre-hydrated h…",
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          "committed_at": "2026-05-18T00:24:21Z",
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          "oid": "75bd498355760e9c46727b77c3bd9a154d6458e9",
          "body": "… (#36)\n\n* fix(clone): bounded retry + stderr surfacing + private-repo loud-fail (issue #11)\n\ncloneBuilderScript's start.sh template had two defects that combined to\nturn transient ls-remote failures into misleading 3-minute timeouts with\nno diagnostic on what actually failed:\n\n1. The `git ls-remote\n[…]\nthe previous commit. Running `yarn format`\nfixed the formatting; 30 tests still pass via vitest.\n\nNo functional change.\n\n---------\n\nCo-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>",
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          "headline": "fix(clone): bounded retry + stderr surfacing + private-repo loud-fail…",
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          "body": "…omFiles (PR #33 sibling) (#35)\n\nContainerHookService.GetContainerHooksFromFiles calls fs.readdirSync on\n`${cwd}/game-ci/container-hooks` without checking whether the directory\nexists -- identical defect to the one CommandHookService had before\nPR #33 (existsSync gate for GetCustomHooksFromFiles).\n\n\n[…]\nken from buildParameters + CLONE_DEST cleanup\n- #35 (this PR): existsSync gate for ContainerHookService.GetContainerHooksFromFiles\n\nCo-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>",
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          "headline": "fix(hooks): existsSync gate before readdirSync in GetContainerHooksFr…",
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          "headline": "ci(release): verify orchestrate emits the expected image tag before p…",
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          "body": "…able Node fs (#32)\n\nThe LocalDockerOrchestrator provider's pre-build cache-inspection code\nshelled out to `ls ... && du -sh ...` via child_process.exec\n(src/model/orchestrator/providers/docker/index.ts:300) and `ls ... ;\nrm -r ...` for stale-tarball cleanup (:166). Both use POSIX shell\nsyntax that \n[…]\ncli verify step rejects broken image tags before\n  publishing\n- #32 (this PR): portable cache-inspection for local-docker provider\n\nCo-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>",
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          "headline": "fix(local-docker): replace POSIX shell-out cache inspection with port…",
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          "body": "…NE_DEST between retry attempts (#34)\n\nTwo layered fixes for the local-docker provider's in-container git\nclone path, surfaced by downstream investigation in\nhttps://github.com/frostebite/GameClient/issues/11\n\n## Fix 1: tryAddInput consults buildParameters.gitPrivateToken\n\nThe orchestrator's CLI fla\n[…]\n provider\n- #33: existsSync gate for CommandHookService\n- #34 (this PR): gitPrivateToken from buildParameters + CLONE_DEST cleanup\n\nCo-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>",
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          "body": "…iles (#33)\n\nCommandHookService.GetCustomHooksFromFiles calls fs.readdirSync on\n`${cwd}/game-ci/command-hooks` without checking whether the directory\nexists. The directory is OPTIONAL -- it only exists when a project\nships custom command hooks. For every project that doesn't (the common\ncase), the a\n[…]\nortable cache-inspection for local-docker provider\n- #33 (this PR): existsSync gate for CommandHookService.GetCustomHooksFromFiles\n\nCo-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>",
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          "oid": "7cb0139c6e8f5c0941261bc9ae1bd79c6b4b3225",
          "body": "`ImageTag#tag` interpolated `${this.targetPlatform}` directly, producing\nimage references like `unityci/editor:6000.4.7f1-StandaloneWindows64-3`\nthat do not exist on Docker Hub. The actual published tags use the\nsuffixes already defined in `targetPlatformSuffixes` (e.g.\n`StandaloneWindows64 -> windo\n[…]\nage` consumers, and unmapped\nplatforms keep the existing lowercase fallback so the change is safe for\nprivate platform extensions.\n\nCo-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix(image-tag): use targetPlatformSuffixes lookup in tag getter (#30)",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-17T16:26:07Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "49167ea9b2e4749b7dafec80ecd14a7f4cc372ac",
          "body": "…yarn 4.x; install.ps1 self-heals on asset-less releases (#29)\n\nThe v1.0.0 release at https://github.com/game-ci/orchestrator/releases/tag/v1.0.0\nhas zero assets uploaded. Cause: release-cli.yml's Windows build leg\nfailed at the \"Resolve yarn cache folder\" step (run 25514640399) with:\n\n  error This \n[…]\nt repository (run IDs 25994754065, 25994866345, 25995054867\non 2026-05-17), where every install attempt resolved v1.0.0 and 404'd.\n\nCo-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix(release): use corepack yarn so Windows build leg respects pinned …",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-17T15:48:42Z",
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          "is_coding_agent": true
        },
        {
          "oid": "2d91e2029c92cd57978bbe5b4f684ee88f6d4056",
          "body": "* refactor: make orchestrator engine-agnostic at the typed surface\n\nRemove Unity-specific licensing fields from orchestrator's typed surfaces\n(BuildParameters, OrchestratorConfig, CLI input mapper, build/orchestrate\nyargs commands, cli-plugin adapter):\n\n- unitySerial\n- unityLicensingServer\n- skipAct\n[…]\n-build hooks and\n  build dispatch; failure aborts the build with a clear error\n- examples/preflight-suite.yml showing built-in + custom usage\n\n* Add injected Unity test filters and preset-based suites",
          "is_bot": false,
          "headline": "Add injected Unity test filters and preset-based suites (#28)",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-14T23:10:07Z",
          "body_truncated": true,
          "is_coding_agent": false
        },
        {
          "oid": "f26eccdd782611710b063d98eace4c878040f7a6",
          "body": "* refactor: make orchestrator engine-agnostic at the typed surface\n\nRemove Unity-specific licensing fields from orchestrator's typed surfaces\n(BuildParameters, OrchestratorConfig, CLI input mapper, build/orchestrate\nyargs commands, cli-plugin adapter):\n\n- unitySerial\n- unityLicensingServer\n- skipAct\n[…]\n input\n- BuildAutomationWorkflow runs preflight between pre-build hooks and\n  build dispatch; failure aborts the build with a clear error\n- examples/preflight-suite.yml showing built-in + custom usage",
          "is_bot": false,
          "headline": "feat: introduce preflight tests framework with 13 built-in checks (#27)",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-14T20:12:33Z",
          "body_truncated": true,
          "is_coding_agent": false
        },
        {
          "oid": "3c52cf898c43a562c00dc5b190fa0177386aecb1",
          "body": "Remove Unity-specific licensing fields from orchestrator's typed surfaces\n(BuildParameters, OrchestratorConfig, CLI input mapper, build/orchestrate\nyargs commands, cli-plugin adapter):\n\n- unitySerial\n- unityLicensingServer\n- skipActivation\n\nThese were vestigial — BuildParameters.create() hardcoded t\n[…]\nalization)\n- activate CLI command (Unity-specific legacy helper, leave as-is)\n\nRefs game-ci/unity-builder#739 and game-ci/unity-builder#838 (the user-\nfacing fix that motivated this boundary cleanup).",
          "is_bot": false,
          "headline": "refactor: make orchestrator engine-agnostic at the typed surface (#26)",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-07T22:58:13Z",
          "body_truncated": true,
          "is_coding_agent": false
        },
        {
          "oid": "68bbf9987faf5a6f19cbc9b157004cd320f6a92e",
          "body": "…lder#740) (#23)\n\n* feat(logs): collect Unity diagnostic logs + live-tail (issue game-ci/unity-builder#740)\n\nAdds an opt-in, comprehensive Unity log/diagnostic collector and a live\nlog tailer to the orchestrator plugin lifecycle. Driven by Unity support\nrequests for files that live outside the proje\n[…]\nvering collect/tail/category-introspection/parse.\n\nCo-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>\n\n---------\n\nCo-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "feat(logs): collect Unity diagnostic logs + live-tail (refs unity-bui…",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-07T17:14:38Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "d73634e137cea69be0af2662c462d0e2db21eaa4",
          "body": "Adds a new opt-in `localCacheMode: 'canonical-overlay'` value that writes the\ncache once to a content-addressed canonical store and lets per-runner overlays\nconsume it via OS-native hardlinks (NTFS on Windows, ext4/xfs/btrfs/zfs on\nLinux, APFS on macOS).\n\nFor studios running multiple self-hosted run\n[…]\n.\n  * `runner-affinity`   -- documentation-only pattern using GitHub Actions\n    runner labels.\n\nDocumentation PR pairs in `game-ci/documentation`:\ndocs/canonical-cache-and-self-hosted-lessons branch.",
          "is_bot": false,
          "headline": "feat(cache): canonical cache + hardlink overlay strategy (opt-in) (#22)",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-07T15:53:20Z",
          "body_truncated": true,
          "is_coding_agent": false
        },
        {
          "oid": "cd15fd55257c95a3ab751d2c486f0aa133928103",
          "body": "* feat: add Unity reliability services (diagnostics, retry, cache hardening, parameterization)\n\nFeature 1: Unity failure categorization - categorizes failures into LICENSE,\nCRASH, COMPILE, PACKAGE, SKIP, EXIT_NEG1, GENERIC with structured summary\noutput to console and GitHub Step Summary.\n\nFeature 2\n[…]\n<noreply@anthropic.com>\n\n* docs: fix gameclient comparison report formatting\n\n* fix: export cache key in build workflow\n\n---------\n\nCo-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix: export cache key in build workflow (#21)",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-07T15:52:34Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "c5b61cd6403edc13d17b6d36b9d16a5558cbe3ff",
          "body": "… cache hardening, performance (#20)\n\n* feat: add Unity reliability services (diagnostics, retry, cache hardening, parameterization)\n\nFeature 1: Unity failure categorization - categorizes failures into LICENSE,\nCRASH, COMPILE, PACKAGE, SKIP, EXIT_NEG1, GENERIC with structured summary\noutput to conso\n[…]\n-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>\n\n* docs: fix gameclient comparison report formatting\n\n---------\n\nCo-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "feat: Unity reliability services — failure diagnostics, retry chains,…",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-07T04:57:07Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "109457a3109d0ccbb4f56769b740353006411c49",
          "body": "…njection, workflow init (#18)\n\n* fix(ci): vitest filter syntax and git clone auth fallback\n\nTwo CI fixes:\n\n1. vitest does not support pipe-separated patterns as a single positional\n   argument. Split into separate arguments so all 12 unit test files are\n   discovered.\n\n2. When GIT_PRIVATE_TOKEN pro\n[…]\nm>\n\n* style: fix oxfmt formatting in k8s provider\n\nCo-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>\n\n---------\n\nCo-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix(ci): vitest filter + git auth fallback; feat: GC limits, config i…",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-06T21:26:12Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "db872be19097256840f24fa1ec053dbbf04b11e9",
          "body": null,
          "is_bot": false,
          "headline": "feat: add config-defined providers (#17)",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-06T18:52:40Z",
          "body_truncated": false,
          "is_coding_agent": false
        },
        {
          "oid": "ccea7a5a6cab218719d24fda58082e1133c00772",
          "body": "… cache hardening, parameterization (#16)\n\n* feat: add Unity reliability services (diagnostics, retry, cache hardening, parameterization)\n\nFeature 1: Unity failure categorization - categorizes failures into LICENSE,\nCRASH, COMPILE, PACKAGE, SKIP, EXIT_NEG1, GENERIC with structured summary\noutput to \n[…]\nOpus 4.6 (1M context) <noreply@anthropic.com>\n\n* style: format reliability services\n\n* fix: remove invalid regex escape\n\n---------\n\nCo-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "feat: Unity reliability services — failure diagnostics, retry chains,…",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-06T18:52:00Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "dd892b4eef176faf61c1c16e3777901062409f83",
          "body": null,
          "is_bot": false,
          "headline": "ci: fix orchestrator integration credentials (#15)",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-06T18:08:38Z",
          "body_truncated": false,
          "is_coding_agent": false
        },
        {
          "oid": "a547639aca77adf19cf6625d2dca94df9aab8d60",
          "body": "… hardening) (#14)\n\n* fix(tsconfig): bump target/lib to ES2022 for Error.cause support\n\n* ci(orchestrator): convert remaining jest CLI invocations to vitest\n\nMany integration-ci.yml + orchestrator-integrity.yml steps still\ncalled the jest CLI (the test:ci script's old jest equivalent).\nvitest doesn'\n[…]\n'yarn vitest run' so the regex pattern is the\n  positional arg instead of going through --testPathPattern.\n- 'npx jest <path> --no-coverage --forceExit'\n  -> 'yarn vitest run <path> --coverage=false'.",
          "is_bot": false,
          "headline": "chore: quality-tightening (oxfmt + oxlint + tsc + vitest + husky + CI…",
          "author_name": "Webber Takken",
          "author_login": "webbertakken",
          "committed_at": "2026-05-06T17:10:18Z",
          "body_truncated": true,
          "is_coding_agent": false
        },
        {
          "oid": "6fb9565d6df462cfe82d8d4bce216ae2def2d815",
          "body": "@aws-sdk/client-s3 and other v3 clients use @smithy which performs\ndynamic import() at runtime. Jest's default vm context throws\nERR_VM_DYNAMIC_IMPORT_CALLBACK_MISSING_FLAG without the flag.\n\nUse 'node --experimental-vm-modules ./node_modules/jest/bin/jest.js'\nin scripts.test + test:ci so cross-repo runners (e.g. unity-builder's\nvalidate-orchestrator-integration) inherit it through 'yarn run test'.",
          "is_bot": false,
          "headline": "fix(test): pass --experimental-vm-modules to Node for jest (#13)",
          "author_name": "Webber Takken",
          "author_login": "webbertakken",
          "committed_at": "2026-05-04T21:01:05Z",
          "body_truncated": false,
          "is_coding_agent": false
        },
        {
          "oid": "e7cfb51f4854da0b485ea0d68c73421b1a47cf0f",
          "body": null,
          "is_bot": false,
          "headline": "feat: add Unity CI hardening primitives (#11)",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-04T20:08:42Z",
          "body_truncated": false,
          "is_coding_agent": false
        },
        {
          "oid": "2cb792707e33003faa1ca34cef83416f65fb642f",
          "body": "- Pin Node and Yarn 4.14.1 in mise.toml\n- Drop Volta from package.json\n- Switch to corepack-managed yarn via packageManager field\n- Regenerate yarn.lock from scratch (yarn 1 v1 format -> yarn 4 v9)\n- enableScripts off (default); allowlist aws-sdk + esbuild via dependenciesMeta\n- Replace ad-hoc setup\n[…]\node + cache:'yarn' across 8 workflows with the\n  standard cache pattern (node_modules + cacheFolder + install-state.gz)\n  and corepack-managed yarn 4 (--immutable)\n- Add yarn 4 (berry) gitignore rules",
          "is_bot": false,
          "headline": "chore: migrate to mise + bump yarn to 4.14.1 (yarn 1 -> 4) (#12)",
          "author_name": "Webber Takken",
          "author_login": "webbertakken",
          "committed_at": "2026-05-04T00:20:13Z",
          "body_truncated": true,
          "is_coding_agent": false
        },
        {
          "oid": "a8b095e60dabacaca620c85d285545b938d93a40",
          "body": "Orchestrator extraction — merge to main",
          "is_bot": false,
          "headline": "Merge pull request #10 from game-ci/refactor/orchestrator-extraction",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-03T16:51:10Z",
          "body_truncated": false,
          "is_coding_agent": false
        },
        {
          "oid": "9cee8c5d2abdda1ec41320436bcde74acd7f646c",
          "body": "…--garbageMaxAge (#9)\n\n- AWS: Fix garbageMaxAge wiring (was converted to boolean, now passes actual hours).\n  Fix buggy isOlderThan1day (used getDay() instead of actual age diff).\n  Add dry-run output logging instead of silently skipping.\n  Return summary of actions taken.\n\n- K8s: Implement garbage \n[…]\naxAge.\n\n- CLI: Wire --garbageMaxAge from CLI options into the garbage-collect command\n  (was previously ignored, always passed 0).\n\nCo-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "feat: implement garbage-collect for all providers with --dry-run and …",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-03T15:30:24Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "daed7e9e4ca9efecc127ab3ba1380e14b9ca98b0",
          "body": "- Add yargs options for: useSharedBuilder, useCleanupCron, providerStrategy,\n  customJob, branch, githubOwner, githubRepoName, middlewareFiles\n- Add getters for: engine, enginePlugin, awsBaseStackName, gcpCloudRunRegion,\n  gcpCloudRunProject, azureResourceGroup, azureSubscriptionId,\n  githubActionsR\n[…]\nunnerEnabled, hotRunnerTransport,\n  syncStrategy, dryRun\n\nEvery yargs option now has a getter and vice versa. No follow-up needed.\n\nCo-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "chore: align CLI options and getters — close all gaps",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-03T15:29:06Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "e0f1ea029c337a365da95d90c0b2ffb5a9f00f4b",
          "body": "…strator\n\nCo-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix: correct orchestratorRepoName default from unity-builder to orche…",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-03T15:27:02Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "e48bc041de9d9bdf46bf88a2f37019bc410543e1",
          "body": "…ilure filters\n\nReplace the periodic checkpoint approach with focused failure-based caching:\n\n- Remove cacheCheckpointInterval (too heavy, unclear value)\n- Keep cacheSaveOnFailure as the primary toggle\n- Add cacheSaveOnFailureFilter for targeted failure detection:\n  \"all\", \"oom\", \"timeout\", \"exit-co\n[…]\ninstead of inline\n\nThe API is now: save on failure (optionally filtered by error type),\nauto-clean old entries. Clean and minimal.\n\nCo-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "refactor: simplify cache survival — drop periodic checkpoints, add fa…",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-03T15:20:47Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "5644b35cf3be3655991ce0b1604d3f4d893187ab",
          "body": "Adds three new configurable options for granular cache control:\n\n- cacheCheckpointInterval (minutes): Periodically tars Library folder\n  during build. If OOM or timeout kills the task, latest checkpoint\n  survives for the next build to restore from.\n- cacheSaveOnFailure (boolean): Shell trap that sa\n[…]\n.\n\nThese solve the cold-start problem for massive projects where initial\nLibrary import exceeds the 6-hour GitHub Actions timeout.\n\nCo-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "feat: cache checkpointing, save-on-failure, and retention policies",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-03T14:57:41Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "541990db2100e90184bfca0ee5a77e8be5534091",
          "body": "The hardcoded 300s waiter timeout was too short for large Unity editor\nimages (10-20GB) on Fargate cold starts, causing builds to be marked as\nfailed via core.setFailed() even though the task eventually starts and\ncompletes successfully.\n\nChanges:\n- Increase default waiter timeout to 900s (15 min)\n-\n[…]\nisn't killed prematurely\n- Fix region logging bug (was printing AWS SDK resolver function\n  instead of the resolved region string)\n\nCo-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix: make ECS task waiter timeout configurable and non-fatal",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-03T14:27:58Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "b407e7bb9ae13daef7a56d3474a18403d8659e56",
          "body": "MiniStack is a free, MIT-licensed drop-in replacement — same port (4566),\nsame dummy credentials, no auth token required, faster startup (~2s vs 15-30s),\nsmaller image (~270MB vs ~1GB).\n\n- Swap Docker image from localstack/localstack to ministackorg/ministack\n- Remove LOCALSTACK_AUTH_TOKEN from all \n[…]\nT backward-compat fallback\n- Update detection regexes to match both ministack and localstack\n- Update comments and docs throughout\n\nCo-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "feat: replace LocalStack with MiniStack for AWS emulation in CI",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-03T11:59:38Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "374ead054de499c910098eba626fdb30b94a6e80",
          "body": "Port of unity-builder#823 — when a build container is OOM-killed before\nremote-cli-post-build runs, only empty placeholder tars survive. These get\nuploaded to S3 and on next build give Unity an empty Library folder. Remove\nthe placeholder tar creation (tar --files-from /dev/null) and add a safety-net\nsize check (< 1KB delete) before S3 upload.\n\nCo-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix: prevent empty placeholder cache tars from poisoning S3 cache",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-03T00:39:20Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "6a72f6880ce4018deb051fcd80ba7ec1fc4eaced",
          "body": "Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix: wire garbageMaxAge into AWS cleanup and expose --dry-run flag",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-05-01T23:40:57Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "b5c518ae505f17f8650907827418b78462d6ecf3",
          "body": "Implement createPlugin() factory that returns an OrchestratorPlugin\nwith lifecycle hooks. The plugin reads its own config from env vars\nand core.getInput() — unity-builder no longer proxies params.\n\nAdd composite action.yml that declares all orchestrator inputs,\ninstalls the package, and calls unity-builder with core inputs only.\n\nCo-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "feat: add plugin lifecycle interface and composite action",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-04-24T22:57:47Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "768c04032550c9bcec551e236a97e8db8b74eeb4",
          "body": "The orchestrator README should only show orchestrator commands.\nDirect Docker and local CLI examples belong in the CLI repo.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "docs: remove direct Docker examples from orchestrator README",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-04-01T02:17:06Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "77034b8bbaf0343551f9bfe6933defb58ca2e1d9",
          "body": "Update Docker image references from adamrehn/ue4-docker to modern\nUE5 community images (evoverses/ue5-docker, unrealcontainers.com).\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "docs: replace outdated ue4-docker references with UE5 alternatives",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-04-01T02:11:35Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "a91343d6ca0352bfecf3d0de458df0b27885c6a3",
          "body": "Add multi-engine quick-start section showing local-docker, direct\nDocker, and local-system build commands for both Godot and UE with\nreal UE images and RunUAT.sh invocations.\n\nCo-authored-by: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "feat: Godot and Unreal Engine support with mock-aws provider",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-04-01T02:08:10Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "c63e567ffe3e222fb4b2c69ee686cdcdc2617cbb",
          "body": "feat: built-in Godot and Unreal Engine support",
          "is_bot": false,
          "headline": "Merge pull request #7 from game-ci/feat/godot-unreal-engine-support",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-29T01:54:15Z",
          "body_truncated": false,
          "is_coding_agent": false
        },
        {
          "oid": "b42c9f531626e935395ed540f63c30b627068faf",
          "body": "LocalStack v4+ requires an auth token. All 6 docker run invocations\nacross integration-ci.yml and orchestrator-integrity.yml were missing\nthe -e LOCALSTACK_AUTH_TOKEN flag, causing \"license activation failed\".\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix: pass LOCALSTACK_AUTH_TOKEN to all LocalStack containers",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-29T01:45:32Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "526cd436d259afd85729ea6b39fd7877e6336f6f",
          "body": "LocalStack 2026.03+ requires LOCALSTACK_AUTH_TOKEN (exit code 55).\nPin to localstack/localstack:4 (v4.14.0) which is the last version\nthat works without authentication.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "ci: pin LocalStack to v4 (last free community version)",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-29T01:43:02Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "a18cdda08d668e50405feb5a866c63d7d8fcdff9",
          "body": "LocalStack latest now requires Docker-in-Docker access and exits with\ncode 55 (\"Docker not available\") without the socket mount. Add\n-v /var/run/docker.sock:/var/run/docker.sock to both LocalStack\ncontainers (aws-localstack-smoke and k8s-smoke jobs).\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "ci: mount Docker socket for LocalStack in integration tests",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-29T01:37:08Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "e9b4845f48ff7b4a96ceb8f0df01560233312d70",
          "body": "The RunUAT.sh mock outputs 'engineVersion' in build-manifest.json,\nnot 'version'. This fixes the CI failure in the UE build (CI stub) job.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix: use correct engineVersion field in UE stub build verification",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-29T01:21:37Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "ed2150929441c4c7fe694617bc414e053883387b",
          "body": "In-memory mock of AWS services (CloudFormation, ECS/Fargate, S3,\nKinesis, CloudWatch Logs) that exercises the full orchestrator\npipeline without external dependencies. Runs as `--provider-strategy\nmock-aws` alongside the existing LocalStack-based `aws` provider.\n\nMock services:\n- CloudFormation: sta\n[…]\n3: bucket and object CRUD operations\n- CloudWatch Logs: log group describe/delete\n\nDesigned to be corrected as drift from real AWS is reported.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "feat: add mock-aws provider as sibling to LocalStack for CI testing",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-29T01:02:44Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "d5b6ae481c7c924798994e88a6d6a643aadc67ce",
          "body": "Mock replicates real UE 5.4 directory layout, AutomationTool CLI\nargument parsing, exit code format, and build artifact structure\n(Binaries, Cooked, Paks, StagedBuilds, manifests). Documents why\nreal UE images don't fit on GitHub runners and our mock strategy.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "feat: proper mock UE runtime with full RunUAT.sh interface + docs",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-29T00:56:14Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "c6630ac2bc6774fd54fc50170356b825ea5e5593",
          "body": "- GodotPlugin and UnrealPlugin as built-in engine plugins\n- initEngine() auto-recognizes 'godot' and 'unreal' without external plugin source\n- CI workflow exports Godot project via barichello/godot-ci container\n- UE CI stub validates full RunUAT.sh build pipeline on GitHub runners\n- Real UE build available via manual workflow_dispatch with custom image\n- Unit tests for all engine plugins and initEngine()\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "feat: add built-in Godot and Unreal Engine plugins with CI builds",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-29T00:47:36Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "3c39ef406264e6453bf9cf0668d672550e11afca",
          "body": "feat: CLI plugin adapter + AWS secrets fix",
          "is_bot": false,
          "headline": "Merge PR #5: CLI plugin adapter + serve command + engine smoke tests",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-28T21:40:18Z",
          "body_truncated": false,
          "is_coding_agent": false
        },
        {
          "oid": "c65569702a4a29057e45af9ac70c9afc75f8951a",
          "body": "feat: JSON protocol server mode + engine smoke tests",
          "is_bot": false,
          "headline": "Merge pull request #6 from game-ci/feat/cli-protocol-server",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-28T21:39:29Z",
          "body_truncated": false,
          "is_coding_agent": false
        },
        {
          "oid": "f30acac8c657e437362a91e916e7600c763c1e12",
          "body": "…e tests\n\nAdds a `game-ci serve` command that reads JSON requests from stdin and writes\nJSON responses to stdout, enabling the orchestrator binary to act as an\nexecutable plugin for the @game-ci/cli via process isolation.\n\nAlso adds Godot + Unreal Engine smoke test CI workflow with minimal test\nprojects for validating engine dispatch.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "feat: add serve command for JSON protocol server mode and engine smok…",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-28T21:20:14Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "3ba5fd8e0109b2621de1d9c773386874f2fa3eb4",
          "body": "Port fix from unity-builder PR #821 — Unity license secrets (UNITY_EMAIL,\nUNITY_PASSWORD, UNITY_SERIAL) were not reaching ECS containers because\nRunTask containerOverrides only included non-secret environment variables.\n\nMerge secrets into the environment array as plain env vars, matching how\ndocker and k8s providers already handle this.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix: merge secrets into AWS ECS container environment",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-28T21:00:21Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "a64b0a81779f1df729acab3fef45c5a003ccc0de",
          "body": "Expose orchestratorPlugin via package.json exports[\"./cli-plugin\"] so the\nCLI repo can register all 13 providers (aws, k8s, docker, local, test,\ngcp-cloud-run, azure-aci, github-actions, gitlab-ci, remote-powershell,\nansible, cli) and 60+ orchestrator-specific yargs options through the\nplugin system\n[…]\napter: wraps ProviderInterface constructors for CLI instantiation\n- Handles CliProvider's special (executablePath, buildParameters) constructor\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "feat: add CLI plugin adapter for @game-ci/cli consumption",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-28T21:00:15Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "75ac178640927150d37e5a1c9ec2bb0fd9537204",
          "body": "Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "docs: replace em dashes with hyphens in README",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-18T13:45:59Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "ad0fe1bbb1a5a02beb05fa9cd7459c0e870a9137",
          "body": "…ME intro\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "docs: highlight caching efficiency and pre-integrated tooling in READ…",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-18T13:44:52Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "d9e903fef0dc7825e8da324732576ec2e7aa3892",
          "body": "Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "docs: replace \"hardware\" with \"machines\" in README",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-18T13:43:56Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "8e6d5d587ee50fcc1e1e677f3d39005d9aa60de7",
          "body": "Create integration-ci.yml with two parallel smoke test jobs:\n- aws-localstack-smoke: validates CloudFormation templates via\n  aws-local mode and tests S3 integration against LocalStack\n- k8s-smoke: creates k3d cluster and verifies K8s Job/PVC/pod\n  lifecycle with LocalStack S3 connectivity\n\nWire int\n[…]\nnit tests. Add\npath-filtered push trigger to orchestrator-integrity.yml so the\nfull suite also runs on push to main when provider code changes.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "ci: add integration smoke tests on push/PR with LocalStack and k3d",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-18T13:42:42Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "4775f6c5852ea0015c87aa747c299664c749b1e6",
          "body": "Builds and testing are primary, but the orchestrator can handle any\nresource-intensive workflow.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "docs: broaden framing beyond builds to any workload",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-18T09:23:59Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "f04d8233dd72e0c5a80cd0f3cc006e5cb5ca50a2",
          "body": "Describe the orchestrator as taking whatever hardware you give it,\nrather than listing infrastructure types.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "docs: reframe opening as hardware-agnostic",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-18T09:22:19Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "025c2f976b362244c4a6e377014f4aa33a000b4d",
          "body": "The orchestrator supports cloud, self-hosted, and local providers\nequally — not just cloud.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "docs: fix opening line to reflect all infrastructure types",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-18T09:18:24Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "2aaf7ff72a3c89434acaea366fea8ebba920b558",
          "body": "Create docs/engine-plugins.md, docs/cli-provider-protocol.md, and\ndocs/services.md from content previously removed from the README.\nUpdate README links to point to these local files instead of the\nnonexistent game.ci docs site. Remove the temporary backup file.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "docs: move removed README content into docs/ and fix links",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-18T09:09:43Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "7f354e18a8b4ac559f619a85aba56081b0942b47",
          "body": "Sections removed during README restructure, to be migrated to the\ndocumentation site (game-ci/documentation#541). Delete this file\nonce that PR is merged.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "docs: preserve removed README content for docs migration",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-18T09:07:01Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "380cc261b077193b64f97452aed36f5e7a46df11",
          "body": "Cut redundant sections (How Plugins Integrate, How It Works, Services\ntable, Project Structure tree, plugin writing guide). Consolidate\nEngine Agnosticism from 175 lines to 30. Flatten features list.\nMove reference material to docs links.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "docs: restructure README from 448 to 178 lines",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-18T09:05:02Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "d4fe61576318a96593901268cea74e5755c75c30",
          "body": "Route plugins through a single EnginePlugin Interface node instead of\ndrawing 12 individual crossing lines (4 plugins x 3 services).\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "docs: simplify engine agnosticism diagram",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-18T08:58:47Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "e72f7082dbb3f20f2698b45c4874a6f14912a444",
          "body": "…ction\n\nReplaces em dashes (—) with colons throughout the features section for\ncleaner formatting. Rewrites the \"Why Engine Agnostic?\" section to focus\non the benefits of Docker-based workflows, caching, and workflow\nflexibility rather than project history.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "docs: replace em dashes with colons and improve engine agnosticism se…",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-18T08:57:05Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "9578845ac4a882f042e8fc7c7b0dc1e3e7b7c1f8",
          "body": "Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "docs: add local-system provider to README",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-15T07:32:58Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "d435dd013fedcf2cd83dfb6c01e9cdd7863a4d54",
          "body": "Reorganize features into grouped categories, expand engine plugin\ndocumentation with architecture diagrams, integration details, and\nmulti-language plugin examples. Fix all Mermaid diagrams to use\n<br/> for proper GitHub rendering.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "docs: improve README structure and expand engine agnosticism docs",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-15T07:23:57Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "3e0b1f48c8777f8951d07aa8b8262532a24fe45d",
          "body": "- Replace ASCII diagrams with mermaid flowcharts\n- Add Engine Plugins section documenting the plugin system\n- Add engine/ directory to project structure\n- Update features list with engine agnosticism\n- Add How It Works mermaid diagram\n- Link to engine plugins documentation\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "docs: update README with mermaid diagrams and engine plugin docs",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-14T09:58:55Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "cd9fb2c069b4035784a5e83fb0ef3ce59dc57f94",
          "body": null,
          "is_bot": false,
          "headline": "Update README.md",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-14T09:56:00Z",
          "body_truncated": false,
          "is_coding_agent": false
        },
        {
          "oid": "f3631751122babcda6e2b4774f9e158fd6127990",
          "body": "feat: engine plugin system for game-engine agnostic orchestration",
          "is_bot": false,
          "headline": "Merge pull request #4 from game-ci/feat/engine-plugin-system",
          "author_name": "Frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-14T05:56:10Z",
          "body_truncated": false,
          "is_coding_agent": false
        },
        {
          "oid": "48826514e934bb3f63b1a94e7d503855643f1c49",
          "body": "Weekly scheduled workflow validates community provider plugins against\nthe ProviderInterface. Registry in community-plugins.yml allows plugin\nauthors to submit PRs to add their plugins for automated compatibility\ntesting.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "ci: add community plugin validation workflow and registry",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-14T03:32:06Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "b1ff77a174beaf8badf730769e27571e7ec81d6a",
          "body": "Introduce EnginePlugin interface so the orchestrator can support\ndifferent game engines (Unity, Godot, Unreal, etc.) without hardcoding\nengine-specific behavior. Unity ships as a built-in plugin and remains\nthe default — zero changes required to unity-builder.\n\n- EnginePlugin interface: name, cacheF\n[…]\n.cacheFolders\n- K8s preStop hook now uses getEngine().preStopCommand\n- CLI: --engine and --engine-plugin options\n- All 812 tests pass unchanged\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "feat: engine plugin system for game-engine agnostic orchestration",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-14T03:27:53Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "55e8026b27d748f61302c895e281b8d87d565876",
          "body": "…upport\n\npkg@5.8.1 doesn't support node20 targets. The maintained community fork\n@yao-pkg/pkg@6.14.1 does.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix(release): replace unmaintained pkg with @yao-pkg/pkg for node20 s…",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-12T15:20:33Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "442da17369d071036c87a184c0d47de5852bbd21",
          "body": "The release workflow and package.json referenced lib/cli.js but tsc\ncompiles to dist/. This caused all release builds to fail with\n\"Cannot find module lib/cli.js\".\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix(release): use dist/ instead of nonexistent lib/ for CLI entry point",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-12T14:51:09Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "9d8e2e3a3f65b2fb95802db0bc45a85f175d2824",
          "body": "JSON.stringify(error) on Error objects produces '{}' because message,\nstack, and name are non-enumerable. Add OrchestratorLogger.stringifyError()\nthat extracts these properties and replace all 9 call sites across\norchestrator, providers, remote-client, and hook services.\n\nAlso include error.message \n[…]\n of just \"Orchestrator failed\".\n\nGuard yarn install with command -v check to prevent EEXIST errors in\ncontainers where yarn is already present.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix: proper error serialization and idempotent yarn install",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-12T03:33:21Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "642002cf528efd6b35ad0fb018b248eade193de4",
          "body": "Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "add MIT license",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-11T11:03:48Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "efe6968e8ec925b6ce73275c99d67d213ba3982e",
          "body": "…dParameters\n\nThese properties are needed by OrchestratorFolders.unityBuilderRepoUrl\nto construct the git clone URL inside Docker containers. Without them,\nthe URL becomes https://github.com/undefined.git.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix: add orchestratorRepoName, orchestratorBranch, githubRepo to Buil…",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-11T10:17:43Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "b5f6205c0a614602891d30cb869906763d0f3695",
          "body": "node:20 (buildpack-deps:bookworm) has git, node, and sh — everything\nthe build script needs. ubuntu:latest is too minimal.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix(e2e): use node:20 test image for Docker container execution",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-11T10:10:31Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "9b12737079879ebeeee6787aef925e4a8ba92a54",
          "body": "Docker.run now uses --entrypoint /bin/sh when entrypointBash is true,\nfixing failures with images like amazon/aws-cli that have non-shell\nentrypoints. Also add image:'ubuntu' to retaining test to avoid\npulling the nonexistent unityci/editor image in CI.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix(docker): use --entrypoint for images with custom entrypoints",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-11T09:43:30Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "f226f3e6d73704c2e99e18510d44512fd8e65b3c",
          "body": "- Await UnityVersioning.determineUnityVersion() in all e2e tests to\n  prevent [object Promise] in Docker image references\n- Add Input.getInput('image') fallback in BuildParameters.create() so\n  test overrides with image:'ubuntu' properly set customImage\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix(e2e): await async determineUnityVersion, map image→customImage",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-11T09:37:12Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "6d0ce59173d9c003f1a3802923f2ea252785b2b2",
          "body": "Replace the bridge stub with a working implementation that:\n- Builds a docker run command with volume mounts\n- Mounts workspace to /github/workspace and /data\n- Passes environment variables via -e flags\n- Executes override commands via /bin/sh -c\n- Captures stdout/stderr via listener callbacks\n- Returns the container exit code\n\nThis enables the LocalStack auto-fallback to actually execute builds\nvia local-docker when ECS is not available.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "feat: implement real Docker.run() for local-docker provider",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-11T09:26:28Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "c1dcb852e3b464a1fa48243926d1ed39d066baf5",
          "body": "…n to e2e-retaining\n\nReading PROVIDER_STRATEGY from process.env in BuildParameters.create()\nbroke non-e2e tests (s3-steps, local-persistence, hooks) because they\nneed providerStrategy='local' but the CI sets PROVIDER_STRATEGY per-step.\n\nRevert to reading from Input only (which checks Cli.options).\nI\n[…]\n providerStrategy='aws' when\nLocalStack endpoints are detected. The orchestrator auto-fallback\nthen routes container execution to local-docker.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix: revert global PROVIDER_STRATEGY env var, add LocalStack detectio…",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-11T09:21:48Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "cd06eea19d0e6aec4a832a7ffea0238311f9bfbb",
          "body": "…ection\n\nBuildParameters.create() now reads PROVIDER_STRATEGY from process.env,\nmatching how OrchestratorOptions.getInput checks env vars. This ensures\nthe CI workflow's PROVIDER_STRATEGY=aws is properly picked up.\n\nWith the correct providerStrategy, the orchestrator's built-in LocalStack\nauto-fallb\n[…]\nto check AWS_ENDPOINT and AWS_ENDPOINT_URL\nin addition to AWS_S3_ENDPOINT for LocalStack detection, since the CI\nworkflow only sets the former.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix: read providerStrategy from env vars, fix LocalStack endpoint det…",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-11T09:17:27Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "c9e0630661f132fa8dc01c3ee531d2a8bb08f87e",
          "body": "The CLI pass-through condition prevents test overrides from setting\nmaxRetainedWorkspaces when it's already set to a non-undefined value.\nGetLockedWorkspace returns false immediately when maxRetainedWorkspaces\nis 0, causing locking-get-locked tests to fail.\n\nRead from Input.getInput (which checks Cli.options) so test overrides\nof maxRetainedWorkspaces: 3 are properly applied.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix: read maxRetainedWorkspaces from Input instead of hardcoding to 0",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-11T09:09:41Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "42d87606b769cce69553e464dde80a33202ce6c2",
          "body": "…ameters\n\nSharedWorkspaceLocking.bucket reads Orchestrator.buildParameters.awsStackName\nbut BuildParameters.create() never populated it. The CI env sets\nAWS_STACK_NAME=game-ci-team-pipelines which OrchestratorOptions.getInput\nfinds via process.env fallback, but BuildParameters used Input.getInput\nwh\n[…]\nheck raw env vars.\n\nAdd awsStackName (with process.env.AWS_STACK_NAME fallback),\nstorageProvider, and rcloneRemote to BuildParameters.create().\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix: populate awsStackName, storageProvider, rcloneRemote in BuildPar…",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-11T09:03:37Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "630b93743aebf7a080a53a5e5cf4465a88785d19",
          "body": "@aws-sdk/client-s3 ^3.779.0 resolved to v3.1005.0 which uses\nAwsRestXmlProtocol with schema-based deserialization. This new protocol\nhandler cannot parse LocalStack's S3 responses (JSON error), causing\n\"char '{' is not expected\" failures in all SharedWorkspaceLocking tests.\n\nPin to ~3.779.0 (patch-o\n[…]\nr deserialization\npath that handles LocalStack responses correctly. Also pins the other\n@aws-sdk clients to their tilde ranges for consistency.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix(deps): pin AWS SDK to ~3.779 to avoid schema-based serialization",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-11T08:26:51Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "f1ad7392fb3b7ee13912cf13355d064252f716ac",
          "body": "This reverts commit 596dc470d653096a847a460bf16572e40ec2d8c0.",
          "is_bot": false,
          "headline": "Revert \"fix(tests): skip S3 locking tests on LocalStack\"",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-11T08:11:13Z",
          "body_truncated": false,
          "is_coding_agent": false
        },
        {
          "oid": "62c46a3135bdd3ea8496c74f447c945b410000ad",
          "body": "These tests require working S3 for cache operations and workspace\nlocking, which fails on LocalStack due to JSON/XML response format\nincompatibility. Also includes AWS_S3_ENDPOINT in the LocalStack\ndetection to catch the K8s environment.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix(tests): skip e2e caching and retaining tests on LocalStack",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-11T07:59:51Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "596dc470d653096a847a460bf16572e40ec2d8c0",
          "body": "LocalStack returns JSON responses but the AWS SDK S3 client expects XML,\ncausing deserialization errors in all SharedWorkspaceLocking tests. Skip\nthese tests when AWS_ENDPOINT points to localhost, matching the pattern\nused in hooks and environment tests.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix(tests): skip S3 locking tests on LocalStack",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-11T07:33:24Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "22c1c5258f45dc09733cd8936cf02ef7b8c8b00a",
          "body": "When Docker container execution fails silently (no output files\nproduced), skip persistence assertions instead of crashing on ENOENT.\nLogs the partial build results for debugging.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix: handle missing container output in local-persistence test",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-11T07:30:09Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "a64621a5ab867db316bd0b5dcf95cbc7bc5ed7d3",
          "body": "LocalStack ECS containers don't actually execute, so hook command\noutput (echo \"before-build hook test!!\") is never captured in build\nresults. Skip the hooks execution assertion when AWS_ENDPOINT points\nto localhost, matching the same pattern used in the environment test.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix: skip hooks execution test on LocalStack",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-11T07:24:26Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "a65622aeed47312ebc0ea15b18760658582eb47d",
          "body": "Three root causes fixed:\n\n1. Hook fixture files missing: Created game-ci/command-hooks/ and\n   game-ci/container-hooks/ with test YAML files that the hooks tests\n   expect (my-test-hook-pre-build, my-test-hook-post-build, etc.).\n\n2. Input.getInput not reading Cli.options: The Input stub only checked\n[…]\nia a\n   customJob container through ECS, but LocalStack can't actually\n   execute containers. Added skip when AWS_ENDPOINT points to localhost.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "fix: resolve integration test failures",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-10T20:07:37Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "91763780a81d5e958372420f67ef07cc565fd9fe",
          "body": "Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "ci: rename orchestrator-integrity workflow to Integration Tests",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-10T11:03:07Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "48050e305d51e7ca0e5e8487506b7b124d7befa0",
          "body": "Integration tests require LocalStack/k3d infrastructure and only work\nin the nightly schedule run. Keep them in orchestrator-integrity.yml\n(nightly cron + workflow_dispatch) only.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "ci: remove integration tests from per-push CI",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-10T11:00:55Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "118f07298891d413d350f3c2ef73f93fe223feba",
          "body": "Add awsEphemeralStorageSize parameter (default 25 GiB, max 200 GiB)\ninstead of hardcoding 200 GiB. Fargate supports 21-200 GiB.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "feat(aws): make ephemeral storage size configurable",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-10T09:22:10Z",
          "body_truncated": false,
          "is_coding_agent": true
        },
        {
          "oid": "ad49aa55651e00df69e5f367dfb9901c1f3b2da9",
          "body": "Implements two features from unity-builder issues:\n- #761: Fargate Spot capacity provider strategy with optional on-demand\n  fallback, ~70% cheaper for non-critical builds\n- #760: Replace EFS with ephemeral task storage (200 GiB) + S3 cache,\n  reducing build times from 80min to 20min\n\nNew build para\n[…]\nralStorage.\nCloudFormation templates conditionally include/exclude EFS resources.\nTask runner injects STORAGE_MODE and WORKSPACE_ROOT env vars.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "feat(aws): add Fargate Spot instances and ephemeral storage support",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-10T09:15:52Z",
          "body_truncated": true,
          "is_coding_agent": true
        },
        {
          "oid": "d4b68ab15f24707811a6b710a4ceef10a491bdea",
          "body": "Now that the yarn build step is in place, integration tests should pass.\nRe-added orchestrator-integrity.yml call to ci.yml so it runs on every\npush and PR.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "ci: restore integration tests in per-push CI workflow",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-10T08:34:49Z",
          "body_truncated": false,
          "is_coding_agent": true
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          "oid": "e2e2aa15fef4dce04579f297f5ec705e9026d769",
          "body": "Integration tests spawn subprocesses that require dist/index.js from\nthe TypeScript compilation. Added yarn build after yarn install in all\n4 parallel jobs (k8s, aws, local-docker, rclone).\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "ci: add yarn build step to all integrity test jobs",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-10T08:34:22Z",
          "body_truncated": false,
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          "oid": "fa20cdafcd4c2cff4eefc7fb8b3d2f1823a5f69e",
          "body": "Required for ci.yml to call it as a reusable workflow.\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "ci: add workflow_call trigger to test.yml",
          "author_name": "frostebite",
          "author_login": "frostebite",
          "committed_at": "2026-03-10T08:13:34Z",
          "body_truncated": false,
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          "oid": "ead4c75271327f44519d3f82360a4f34a5cb104b",
          "body": "Integration tests (k3d, LocalStack) were failing on every push because\nci.yml called orchestrator-integrity.yml which needs infrastructure\nthat isn't available in a basic push context.\n\n- ci.yml: removed integration-tests job, now only runs unit tests\n- orchestrator-integrity.yml: added schedule (nightly 3 AM UTC) and\n  workflow_dispatch so it can still run manually or on a cron\n\nCo-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>",
          "is_bot": false,
          "headline": "ci: remove integration tests from per-push CI, add nightly schedule",
          "author_name": "frostebite",
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          "committed_at": "2026-03-10T08:10:04Z",
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                "key": "linter_config",
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                "key": "openssf_scorecard_ci_tests",
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                "points": 20,
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              {
                "key": "documentation_directory",
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                "key": "documentation_homepage_site",
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                "status": "missed",
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                "key": "repository_description",
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                "key": "topics",
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                "points": 0,
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              {
                "key": "wiki",
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                "points": 10,
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        ],
        "description": "Are baseline engineering and documentation practices in place?"
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        "key": "security",
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        "metrics": [
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            "key": "security_posture",
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                "key": "code_review",
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                "key": "fuzzing",
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                "key": "packaging",
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                "key": "security_policy",
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              {
                "key": "vulnerabilities",
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                "status": "missed",
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          {
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      },
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        "key": "ai_readiness",
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            "inputs": {
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              {
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              {
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      }
    ],
    "metrics_version": "1.13.0"
  },
  "warnings": [
    "Star history unavailable: GitHub GraphQL error: Resource not accessible by personal access token",
    "Could not fetch npm package '@game-ci/orchestrator' from its registry",
    "GitHub dependency-graph SBOM unavailable (404); the dependency graph may be disabled for this repository"
  ],
  "report_type": "repository",
  "generated_at": "2026-07-27T16:40:20.836237Z",
  "schema_version": "0.27.0",
  "badge_url": "https://raw.githubusercontent.com/inspect-software/badges/main/v1/g/game-ci/orchestrator.svg",
  "full_name": "game-ci/orchestrator",
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}

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