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Con la etiqueta «nodejs»Ordenado por índice de salud
Gamepile is a self-hosted game management platform that lets you collect, organize, and process game data. It uses a modular backend with workers, a database, and caching (Redis) alongside a web frontend to manage your game library, metadata, and background jobs.
The first open-source, cross-platform library for text selection monitoring and global mouse/keyboard event hooks — production-grade, for Node.js and Electron.
C++ · Objective-C++ · C★ 107↓ 17.3K/mes28 ago 2026
The definitive TypeScript library for SpaceMolt — WebSocket-v2-first, multi-account, with live local state caches. Internals regenerate from the server's OpenAPI spec.
Agent memory + every context-engineering primitive (write / select / compress / isolate) in one importable library. Ranked recall with activation decay over SQLite/FTS5. One production dependency (better-sqlite3).
Governance CLI for AI-native software delivery and AI coding agents. Enforces traceability: ADR → REQ → ROADMAP → kanban. Native support for Codex, Claude Code, Gemini CLI, Cursor, Copilot, Windsurf, and Amazon Q.
One persistent MCP terminal your AI drives — and launches other coding agents (Codex/Grok/Composer) into. SSH, containers, and REPLs nest as text you send in. tmux-backed, token-reduced reads, headless over MCP.