原始 JSON 报告 机器可读
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"pushed_at": "2026-07-22T00:41:37Z",
"created_at": "2026-02-27T17:46:13Z",
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"description": "Cross-platform Apple IIgs emulator and tools based on KEGS",
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"kind": "minor",
"published_at": "2026-07-19T23:49:46Z"
},
{
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"body": "fix for F7 entering debugger - remove old code refs",
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"headline": "Merge pull request #62 from digarok/fix-f7-debugger",
"author_name": "Dagen Brock",
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"headline": "fix for F7 entering debugger - remove old code refs",
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"oid": "526a336f95564b4333251baf8648353a43145779",
"body": "List the display option flags in the CLI help",
"is_bot": false,
"headline": "Merge pull request #61 from digarok/cli-help-display-flags",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-19T23:45:11Z",
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"oid": "aa94ed69bc6e142ebd42f36129552a5d5d78c07a",
"body": "-h only mentioned the display options via the generic \"any other\n-<name> <value> is a config variable override\" line, so flags like\n-centera2 and -crtglow were undiscoverable. Add cfg_print_cli_flags(),\nwhich walks the Display Effects menu table and prints every entry that\nhas a config-file name usi\n[…]\niven, the help picks up future options\nadded to that menu automatically.\n\nCo-Authored-By: Claude Fable 5 <noreply@anthropic.com>\nClaude-Session: https://claude.ai/code/session_012YhTRt358eMKiNLiDXVDAB",
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"headline": "List the display option flags in the CLI help",
"author_name": "Dagen Brock",
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"body": "Center 8-bit video modes in the SHR-width frame",
"is_bot": false,
"headline": "Merge pull request #60 from digarok/center-8bit-modes",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-19T23:18:30Z",
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"body": "KEGS left-aligns the 560-wide 8-bit modes (40/80-column text, GR, HGR,\nDHGR) with the 640-wide super-hires frame, putting all 80 leftover\npixels in the right border and making those modes look shifted left.\nCenter them instead: each 8-bit line is drawn 40 pixels further right\nand the side borders ab\n[…]\nsing the same\nvalue-changed-since-last-frame pattern as g_status_enable.\n\nCo-Authored-By: Claude Fable 5 <noreply@anthropic.com>\nClaude-Session: https://claude.ai/code/session_012YhTRt358eMKiNLiDXVDAB",
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"headline": "Center 8-bit video modes in the SHR-width frame",
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"oid": "960096ae1dd2d2f1b950a792174f8c8b35ece38d",
"body": "Crt glow fix",
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"headline": "Merge pull request #59 from digarok/crt-glow-fix",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-19T21:17:17Z",
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{
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"headline": "gitignore",
"author_name": "Dagen Brock",
"author_login": "digarok",
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"body": "The CRT bloom rendered at full strength instead of the intended\nCRT_GLOW_LEVEL (90/255): SDL_RenderGeometry ignores\nSDL_SetTextureColorMod (only SDL_RenderTexture applies it), so the glow\npass added the blurred picture at ~3x the tuned amount, washing out\nbright scenes. The strength now lives where \n[…]\nd; 100 = the old full strength). Glow 0 skips the bloom\npasses entirely.\n\nCo-Authored-By: Claude Fable 5 <noreply@anthropic.com>\nClaude-Session: https://claude.ai/code/session_012YhTRt358eMKiNLiDXVDAB",
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"headline": "Fix runaway CRT bloom and add a CRT Glow 0-100 setting",
"author_name": "Dagen Brock",
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"body": "Ship README and LICENSE in every release artifact",
"is_bot": false,
"headline": "Merge pull request #54 from digarok/release-docs-in-artifacts",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-18T13:02:24Z",
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"oid": "0cbaecaf3e90a0237fc05f2e0e9b33303a117e99",
"body": "Every package (dmg, tar.gz, zip) now includes the project README and\nthe GPL license text, which the GPL requires to accompany distributed\nbinaries. The Linux tarballs additionally get README-linux.txt with\ninstructions for installing libSDL3.so.0 (packaged only on Debian 13\n\"trixie\"+ / Ubuntu 25.04+; older distros must build SDL3 from source).\n\nCo-Authored-By: Claude Fable 5 <noreply@anthropic.com>",
"is_bot": false,
"headline": "Ship README and LICENSE in every release artifact",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-18T12:48:56Z",
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"body": "Add native arm64 Linux build to CI releases",
"is_bot": false,
"headline": "Merge pull request #53 from digarok/linux-arm64-build",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-18T02:59:33Z",
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{
"oid": "f757ccbd9147dfa6d21374aa8059e15f462597dd",
"body": "The Linux release tarball was x86_64-only, failing with \"Exec format\nerror\" on ARM Linux. Turn the linux CI job into a matrix over\nubuntu-latest and ubuntu-24.04-arm (GitHub's native arm64 runner), and\nstamp the CPU architecture into the CPack tarball name\n(Linux-x86_64 / Linux-aarch64) so the two release assets don't collide.\n\nCo-Authored-By: Claude Fable 5 <noreply@anthropic.com>",
"is_bot": false,
"headline": "Add native arm64 Linux build to CI releases",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-18T02:39:12Z",
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"oid": "46ccc27fc84e491e3b2cd36be37a123817ba6a1a",
"body": "Replace README example screenshot with a 2x2 grid of four screenshots",
"is_bot": false,
"headline": "Merge pull request #52 from digarok/readme-screenshots",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-06T05:37:26Z",
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"oid": "b27da224b08406f747adcbf988bc0e6740ecbf2a",
"body": "Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>",
"is_bot": false,
"headline": "Replace README example screenshot with a 2x2 grid of four screenshots",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-06T05:28:22Z",
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{
"oid": "420c7b178adac8d65b978d3e436e59f1264b1acf",
"body": "Add Auto joystick mode: use gamepad when connected, else keypad",
"is_bot": false,
"headline": "Merge pull request #51 from digarok/joystick-auto-mode",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-06T05:23:02Z",
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{
"oid": "d8c8dd1fa838dcfefef0537a3c693605d1fa5c06",
"body": "A modern analog stick's gate is circular: full diagonal deflection only\nreports ~71% on each axis, so games expecting the square travel of real\nApple joysticks (paddle 0/255 at the corners) could never reach them.\n\nAdd paddle_map_circle_to_square(): a radial circle-to-square remap that\nstretches eac\n[…]\ne_range, exposed in the joystick menu as\n\"Gamepad Range: Square (Full Corners) / Circular (Raw)\", default Square.\nLink libm on Linux for sqrt().\n\nCo-Authored-By: Claude Fable 5 <noreply@anthropic.com>",
"is_bot": false,
"headline": "Remap circular gamepad travel to the square IIgs joystick range",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-06T05:10:53Z",
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"oid": "184258cc292bd6b07c381353142b8a26384d1c40",
"body": "The default joystick type was Keypad, but gamepad buttons still leaked\nthrough to $C061/$C062 while the analog stick did nothing -- a connected\ngamepad appeared half-broken until the user manually selected Native\nJoystick 1 in the config menu.\n\nAdd joystick type 4 \"Auto (Gamepad or Keypad)\" and make\n[…]\nhe keypad-key swallowing in\nadb.c uses the resolved type too, so the numeric keypad types numbers\nagain while a gamepad is driving the joystick.\n\nCo-Authored-By: Claude Fable 5 <noreply@anthropic.com>",
"is_bot": false,
"headline": "Add Auto joystick mode: use gamepad when connected, else keypad",
"author_name": "Dagen Brock",
"author_login": "digarok",
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{
"oid": "392f7f904d51c1ff02c87c0af467a08e222fd010",
"body": "Remove old F2/F3 keys",
"is_bot": false,
"headline": "Merge pull request #50 from digarok/remove-old-keys",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-06T04:20:39Z",
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{
"oid": "7e79add2452ffd05fb5ed4778fa1d048a1616d61",
"body": null,
"is_bot": false,
"headline": "update wording",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-06T02:53:11Z",
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{
"oid": "8f41b8c5b793ae8fed86426857c9ae747ff98579",
"body": null,
"is_bot": false,
"headline": "remove/free up hotkeys natively handled in sdl port",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-06T02:35:01Z",
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{
"oid": "5c48570605ff785b44e7ac8a106bc79bda03a43d",
"body": "make display naming consistent",
"is_bot": false,
"headline": "Merge pull request #48 from digarok/cleanups-name",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-06T02:08:22Z",
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{
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"body": null,
"is_bot": false,
"headline": "make display naming consistent",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-06T02:07:54Z",
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{
"oid": "fab17a51ad687f3ac520066f6d7da821f6422a8f",
"body": "New app icon + unified icon generation pipeline",
"is_bot": false,
"headline": "Merge pull request #47 from digarok/feat/icon-pipeline",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-05T21:50:46Z",
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"oid": "a0cf0ac21c3f0879819cf2284940c911d42542f3",
"body": "- New icon artwork (lib/gsplusicon.png) with all derived artifacts\n regenerated from it.\n- Add lib/make_icons: one script (Python 3 + Pillow, iconutil on macOS)\n that generates all three platform artifacts from the source PNG:\n gsplusicon.icns (mac bundle), gsplusicon.ico (Windows .exe resource),\n[…]\ncocoa backend implements it as setApplicationIconImage, which\n replaced the bundle's full-res .icns with the small embedded bitmap\n at launch.\n\nCo-Authored-By: Claude Fable 5 <noreply@anthropic.com>",
"is_bot": false,
"headline": "New app icon + unified icon generation pipeline",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-05T21:47:29Z",
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"oid": "d0d288f404e1293846f2d33800c5448edc4bd18d",
"body": "add a few more future items to backlog",
"is_bot": false,
"headline": "Merge pull request #46 from digarok/backlog-additions",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-05T18:54:10Z",
"body_truncated": false,
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"oid": "877708c6cb7e931aaeb6bf662e45f3cc5a601b0b",
"body": null,
"is_bot": false,
"headline": "add a few more future items to backlog",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-05T18:53:21Z",
"body_truncated": false,
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{
"oid": "5ae93962ae41e7cf44fb5a9acfa1b73d49f6fb37",
"body": "Render the CRT phosphor mask at host resolution too",
"is_bot": false,
"headline": "Merge pull request #45 from digarok/feat/host-res-mask",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-04T15:43:30Z",
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"oid": "a4454c7266a5a0b2a1083f59333f96243cab3d26",
"body": "Same treatment the scanlines got: the mask was a full-size texture with\na 3-logical-pixel stripe period, MUL-blended into crt_target before the\nupscale, so the grille stripes stretched with the picture and got\nsmeared by the LINEAR scaling.\n\nThe mask is now a 1-row R/G/B stripe tile drawn over the f\n[…]\noutput resolution. Like the scanlines, the mask no\nlonger feeds the glow pass, and its texture no longer needs rebuilding\non video-mode changes.\n\nCo-Authored-By: Claude Fable 5 <noreply@anthropic.com>",
"is_bot": false,
"headline": "Render the CRT phosphor mask at host resolution too",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-04T15:28:32Z",
"body_truncated": true,
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{
"oid": "ab2ff29461c297781d368b8adadfba09e240e67e",
"body": "Render scanlines at host resolution instead of framebuffer resolution",
"is_bot": false,
"headline": "Merge pull request #44 from digarok/feat/host-res-scanlines",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-04T15:21:09Z",
"body_truncated": false,
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"oid": "5f56230daa84dfb4bd38f1be79d69611742de74b",
"body": "The scanline overlay was a full-size texture blended at the emulator's\nlogical resolution (640x400), so upscaling to the window stretched each\ndark line along with the picture -- two dim rows, two bright rows at 2x.\n\nReplace it with a tiny 2-row tile (clear row + dark row) drawn as the\nframe's final\n[…]\now comes from the clean\npicture. The tile also never needs rebuilding on video-mode changes and\nrefills only when the intensity setting changes.\n\nCo-Authored-By: Claude Fable 5 <noreply@anthropic.com>",
"is_bot": false,
"headline": "Render scanlines at host resolution instead of framebuffer resolution",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-04T15:17:01Z",
"body_truncated": true,
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"oid": "e2743a34b104a0f8f9dda5b68f0797bc4ded5368",
"body": "make -cfg autocreate as we do for missing config.kegs",
"is_bot": false,
"headline": "Merge pull request #43 from digarok/feat/cfg-create-if-absent",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-04T04:59:45Z",
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{
"oid": "c7fc694d194d70feb09b3b089390192f6c9f56be",
"body": null,
"is_bot": false,
"headline": "make -cfg autocreate as we do for missing config.kegs",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-04T04:55:00Z",
"body_truncated": false,
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{
"oid": "46626625c89c689553aa58858c3b3b0d92c9432c",
"body": "Add -h/--help CLI handler listing available flags",
"is_bot": false,
"headline": "Merge pull request #42 from digarok/feat/cli-help-flag",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-04T00:36:49Z",
"body_truncated": false,
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"oid": "a62a5bf19df6a89718319dcd5f01c3005648438b",
"body": "parse_argv() had no usage output; unknown dash-options silently became\nconfig-variable overrides. Add a print_usage() that lists every flag and\nwire up -h/--help to print it and exit(0).\n\nX11-only display flags (-24/-16/-15, -display, -noshm) are gated behind\n#ifndef SDL_INPUT so they are omitted fr\n[…]\n\nwhere xdriver.c (their only reader) is not compiled in. -arate stays in\nall builds since sdl_snd_driver.c reads g_preferred_rate.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
"is_bot": false,
"headline": "Add -h/--help CLI handler listing available flags",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-07-04T00:35:06Z",
"body_truncated": true,
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{
"oid": "51e22031fdd13569158a6537cf6f794f4a0a7c79",
"body": "CI: derive release prerelease/Latest from the tag name",
"is_bot": false,
"headline": "Merge pull request #41 from digarok/ci/release-prerelease-by-tagname",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T23:23:21Z",
"body_truncated": false,
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{
"oid": "266eb8214dbea39bad29c4ca1af3b325a4c210bd",
"body": "The release job hardcoded prerelease: true, so even a full version tag like\nv1.38.0 published as a pre-release with no \"Latest\" badge. Derive both flags\nfrom the tag name instead: a plain tag (v1.38.0) is a full release and is set\nas Latest; a suffixed tag (v1.38.0-beta1, -alpha0, -rc1) stays a pre-release\nand is never marked Latest.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
"is_bot": false,
"headline": "CI: derive release prerelease/Latest from the tag name",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T23:21:33Z",
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{
"oid": "ecefb04e2b33dfd38e93a3df87e55c460fea30c0",
"body": "…-target\n\nCI: add universal macOS build + fix minimum-OS deployment target",
"is_bot": false,
"headline": "Merge pull request #40 from digarok/ci/macos-universal-and-deployment…",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T22:34:12Z",
"body_truncated": false,
"is_coding_agent": false
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{
"oid": "2aa071fa9a3a165095b195cac298b72d5b4885a2",
"body": "Downloaded macOS apps failed with \"You can't use this version of the\napplication with this version of macOS\" on older systems. The SDL bundle\nset no deployment target, so the toolchain stamped the binary's minimum-OS\n(LC_BUILD_VERSION minos) with the build machine's SDK -- macOS 15 on the\nmacos-late\n[…]\nally: universal dmg contains an x86_64+arm64 app and SDL3,\nminos 11.0, valid signature; the default single-arch path is unchanged.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
"is_bot": false,
"headline": "CI: add universal macOS build + fix minimum-OS deployment target",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T22:22:32Z",
"body_truncated": true,
"is_coding_agent": true
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{
"oid": "014968f054b71b909c1d31371f8077af8879b51c",
"body": "set 11.0 as oldest releast to fix gha builds",
"is_bot": false,
"headline": "Merge pull request #39 from digarok/fix/mac-os-min-version",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T21:55:35Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "d4b1271dd68a3a20e922d1669ba6208df2a7b7ab",
"body": null,
"is_bot": false,
"headline": "set 11.0 as oldest releast to fix gha builds",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T21:49:28Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "38716919fbd1a6d87f80b98df78353bb8b6c32d7",
"body": "Docs: expand ROM acquisition guidance",
"is_bot": false,
"headline": "Merge pull request #38 from digarok/docs/rom-acquisition",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T20:06:19Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "ed9b9ed79787a919336143ae37e8852d55d69ca1",
"body": "The ROM is the #1 new-user wall and the README only mentioned dumping from\nreal hardware. Add a light, responsible \"Finding one\" note (dump-your-own\nfirst, then the abandonware reality + web search / Internet Archive MAME sets\nthat the KEGS doc already covers), plus a \"Did it work?\" check (ROM 01 = 128 KB,\nROM 03 = 256 KB; the \"Check startup device\" screen means the ROM loaded and\njust needs a disk via F4 / drag-and-drop).\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
"is_bot": false,
"headline": "Docs: expand ROM acquisition guidance",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T20:03:51Z",
"body_truncated": false,
"is_coding_agent": true
},
{
"oid": "2cdb848469c126abc7a5b8772b5c4bfd0bf4531b",
"body": "Docs: ROM guidance, controls table, backlog sync",
"is_bot": false,
"headline": "Merge pull request #37 from digarok/docs/release-prep-rom-controls",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T19:54:11Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "66a92a7a8f13aaca9e5a9e1f07bdc88c79843c97",
"body": null,
"is_bot": false,
"headline": "cleanup",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T19:52:15Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "0bf6cf02ede72586d9ce4960fd5cf6fdc7194d75",
"body": null,
"is_bot": false,
"headline": "cleanup",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T19:50:02Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "f99ed8fa03d171fe3c474f9a2f603296e727e7ac",
"body": "F12 is the IIgs reset key in the KEGS core, so overloading it for screenshots\nwas confusing. F10 and F11 are the only two function keys the core leaves\nunused (both explicit no-ops, never forwarded to the IIgs), so GSplus now\nclaims exactly those two: F11 for the video toggles, F10 for screenshots.\n\n[…]\ny original KEGS hotkey (F1-F9, F12 reset) is left untouched.\n\nUpdates the KEY_DOWN/KEY_UP handlers in sdl_driver.c and the README.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
"is_bot": false,
"headline": "Move screenshot hotkey from Shift+F12 to F10",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T19:46:01Z",
"body_truncated": true,
"is_coding_agent": true
},
{
"oid": "4af126fd390d4fd49165a77c331582cc27a95e03",
"body": "Add CFGTYPE_SUBMENU with folder indicator in config menu",
"is_bot": false,
"headline": "Merge pull request #36 from digarok/feature/submenu-folder-indicator",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T19:40:22Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "11676a840383c74568c059ed8507ef5d5d4db69e",
"body": "The hotkey table only listed the SDL host keys (plus F4, mislabeled as\napp-intercepted). Split into two tables and add the KEGS core function-key\nactions that also work in the SDL build: F4 config, F5 status line, F6 speed,\nF7 debugger / Shift+F7 fast disk, F8 mouse grab, F9 paddle invert/swap +\nCtrl+F9 copy, Ctrl+F12 reset, and the F1/F2/F3 Apple-key remaps. Verified\nagainst adb.c special-key handling.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
"is_bot": false,
"headline": "Docs: complete the controls reference",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T19:39:28Z",
"body_truncated": false,
"is_coding_agent": true
},
{
"oid": "076451f4a2106f6e653de8460bd2f9b8db56b66e",
"body": null,
"is_bot": false,
"headline": "update my statement",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T19:37:05Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "f4c4c896e04e5d9945d49f679570ccbb62e30f59",
"body": "README:\n- Fix dangling comma in display-options bullet; restore -highdpi/-novsync/-nohwaccel\n- Expand \"You'll need a ROM\": ROM 03 vs 01, accepted filenames, placement/F4\n selection, and the legal dump-your-own path (points at README.ROM.files.txt)\n- Add a Controls section with a hotkey table (F4, F\n[…]\nl_driver.c\n\nBACKLOG:\n- Move shipped Gamepad and Screenshots features to Done; drop their stale TODO\n rows; update suggested order\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
"is_bot": false,
"headline": "Docs: ROM guidance, controls table, backlog sync",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T19:24:09Z",
"body_truncated": true,
"is_coding_agent": true
},
{
"oid": "6c6d92a7f6461b89936e540f0dad1b63031a5913",
"body": "Submenu entries that descend into another menu (Disk, Joystick, ROM,\nSerial, Video, etc.) now render the two-char MouseText folder glyph\n('X'+'Y') instead of the 'M' return-arrow, which is reserved for\n\"Back\"/\"Cancel\" entries. CFGTYPE_SUBMENU behaves like CFGTYPE_MENU for\ninit-time recursion and Enter-key navigation.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
"is_bot": false,
"headline": "Add CFGTYPE_SUBMENU with folder indicator in config menu",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T17:22:10Z",
"body_truncated": false,
"is_coding_agent": true
},
{
"oid": "22b50474c06b24365688085804f55068121f7a8b",
"body": "Add configurable config-menu colors (text + background)",
"is_bot": false,
"headline": "Merge pull request #35 from digarok/feature/configurable-menu-colors",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T16:57:40Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "e0eb86eb3fb0ed9a046eb704fa88270801449428",
"body": "Two new SDL Display Effects settings let the user set the config menu's\ntext and background colors as RRGGBB hex strings, defaulting to white on\ndark blue (#1E2A56). Persisted in config.kegs as menutextcolor/menubgcolor.\n\n- config.c: g_cfg_menu_fg/g_cfg_menu_bg globals, two CFGTYPE_STR menu\n entrie\n[…]\n() renders the menu with the parsed colors\n instead of hardcoded white-on-black.\n- protos_base.h: prototypes for the two helpers.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
"is_bot": false,
"headline": "Add configurable config-menu colors (text + background)",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T16:56:23Z",
"body_truncated": true,
"is_coding_agent": true
},
{
"oid": "1c717221df812e870a0ad15236a4af70265a2922",
"body": "Make CRT vignette configurable (g_crt_vignette, 0-100)",
"is_bot": false,
"headline": "Merge pull request #34 from digarok/feature/configurable-crt-vignette",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T16:25:31Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "397519bfd7d37a91b82cb964089831c99a0d6e48",
"body": "The CRT effect dimmed the picture even with curvature, mask, and blur\nall at 0, because corner darkening was a hardcoded CRT_VIGNETTE (0.28)\nbaked into the curvature mesh with no way to reduce it.\n\nExpose it as a config var following the g_crt_curve/g_crt_mask pattern:\na \"CRT Vignette 0-100\" menu en\n[…]\nsh rebuilt live when the knob changes. Default 8 is much subtler\nthan the old baked-in value; 0 gives a flat, full-brightness CRT.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
"is_bot": false,
"headline": "Make CRT vignette configurable (g_crt_vignette, 0-100)",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T16:24:01Z",
"body_truncated": true,
"is_coding_agent": true
},
{
"oid": "e45ef9139c7fe103bfe698bb270afc09f26da7ab",
"body": "Hide X-windows display depth option outside X11 builds",
"is_bot": false,
"headline": "Merge pull request #33 from digarok/fix/xwindows-menu-cleanup",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T16:03:51Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "7129bba07b3b227cc1f34598603b551d5f436d92",
"body": "g_force_depth is read only by xdriver.c (the X11 driver). It is a dead\nno-op on the SDL builds (mac/windows/linux), the native macOS app, and\nlegacy Windows. Gate the menu entry so it only appears on the legacy\nX11/Linux build where it actually does something.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
"is_bot": false,
"headline": "Hide X-windows display depth option outside X11 builds",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T16:02:45Z",
"body_truncated": false,
"is_coding_agent": true
},
{
"oid": "a4288e63005ecff70d73c48e42107296e97b379e",
"body": "Split SDL display options into their own config submenu",
"is_bot": false,
"headline": "Merge pull request #32 from digarok/feature/split-video-settings-menu",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T15:52:54Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "5e3fbe70a57c77208b3370e6f36af3e4b7dd0deb",
"body": "The Video Settings page had grown past the 24-line control panel: the\n14 SDL-only options pushed \"Back to Main Config\" off the bottom and the\nhelp bar overwrote the last row.\n\nMove the SDL options (fullscreen, CRT, blur, etc.) into a new\ng_cfg_sdl_video_menu titled \"Display Effects (SDL)\", reached v\n[…]\nbe edited.\n\nOnly the menu arrays change -- the shared draw/navigation engine is\nuntouched, so this adds no new KEGS-merge surface.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
"is_bot": false,
"headline": "Split SDL display options into their own config submenu",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T15:51:40Z",
"body_truncated": true,
"is_coding_agent": true
},
{
"oid": "5d30b71bf4f8332bc32cf649b165a4f1d70a3f0d",
"body": "Add vertical linear blur video option (SDL)",
"is_bot": false,
"headline": "Merge pull request #31 from digarok/feature/sdl-vertical-blur",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T15:17:48Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "e86455e4d7324f2934ffa1ed55520e687185683b",
"body": "New \"Vertical Blur 0-100\" setting in the Video config menu (SDL build),\nthe vertical counterpart to the existing horizontal blur (composite-video\nsoftness along the other axis). Default 0 (off); 100 maps to a ~2.5\nsource-pixel blur radius. Wired like the other SDL video vars (config.kegs\nkey \"vblur\"\n[…]\nitive blend mode and NEAREST-filter constraints as before;\n applied in both the plain and CRT render paths via the shared helper.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
"is_bot": false,
"headline": "Add vertical linear blur video option (SDL)",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-28T15:09:59Z",
"body_truncated": true,
"is_coding_agent": true
},
{
"oid": "55f1a27a21c1d8766bdb69ff46230e9b32a87eb0",
"body": "Hide host OS mouse cursor over the window / in fullscreen (SDL)",
"is_bot": false,
"headline": "Merge pull request #30 from digarok/feature/hide-mouse-cursor",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-27T18:12:37Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "67a2d8588f901bd6d5270b7a537ec1bbc5779391",
"body": "Add a \"Hide Mouse Cursor\" video option (g_hide_mouse, default on, CLI\n-hidemouse). The SDL driver hides the host cursor whenever it is over\nour content -- always in fullscreen, and over the window in windowed\nmode -- and restores it for the rest of the desktop on mouse-leave.\n\nTracked via WINDOW_MOU\n[…]\nfor a\nwindow opened under the cursor) and re-evaluated each frame so the F4\nconfig toggle and fullscreen changes take effect live.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
"is_bot": false,
"headline": "Hide host OS mouse cursor over the window / in fullscreen (SDL)",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-27T17:54:33Z",
"body_truncated": true,
"is_coding_agent": true
},
{
"oid": "503da0676717d0a5729916ec9bdaafdef23df15a",
"body": "Add horizontal linear blur video option (SDL)",
"is_bot": false,
"headline": "Merge pull request #29 from digarok/feature/sdl-horizontal-blur",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-27T03:53:59Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "d638b9800f110d3cf193a0180ea73b42d6a7d730",
"body": "New \"Horizontal Blur 0-100\" setting in the Video config menu (SDL build),\nsimulating composite-video horizontal softness. Default 0 (off); 100 maps\nto a ~2.5 source-pixel blur radius. Wired like the other SDL video vars\n(config.kegs key \"hblur\", command line, 0-100 clamp).\n\nImplementation (sdl_drive\n[…]\nes\n alpha 0 to match the non-blur path, so the (dormant) glow pass stays off\n and the CRT look is unchanged with blur on or off.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
"is_bot": false,
"headline": "Add horizontal linear blur video option (SDL)",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-27T03:50:37Z",
"body_truncated": true,
"is_coding_agent": true
},
{
"oid": "a147d8be400115986eb0c88dbfbf25b91a9e7295",
"body": "Fix VOC SHR shadowing for bank $E0 in fixup_ramwrt()",
"is_bot": false,
"headline": "Merge pull request #28 from digarok/fix/voc-shr-shadow",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-26T22:44:16Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "3777a6bea6d3590f35421e8742e012339bfbee38",
"body": "Upstream KEGS fix (Kent Dickey): writes to the $E0/6000-$9FFF SHR\nregion were not being shadowed, breaking VOC SHR animations. Set\nshadow = BANK_SHADOW for bank $E0 (i==1) before the ramwrt check so\nthis region shadows correctly.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
"is_bot": false,
"headline": "Fix VOC SHR shadowing for bank $E0 in fixup_ramwrt()",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-26T22:39:49Z",
"body_truncated": false,
"is_coding_agent": true
},
{
"oid": "92a7f09e21d824d6ec3c93e3a25c3e38dcfa641d",
"body": "Pass ⌘ key combos to the IIgs on macOS SDL build",
"is_bot": false,
"headline": "Merge pull request #27 from digarok/feature/sdl-mac-cmd-keys-passthrough",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-26T22:20:31Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "7094b70aea53cef3ea0ca29955043b3b7a8fb6b7",
"body": "SDL3 installs a default macOS menu bar whose items carry the usual\n⌘-shortcuts (⌘Q quit, ⌘W close, ⌘H hide, ⌘M minimize). AppKit consumes\nthose keystrokes before SDL delivers them, so the emulated IIgs -- which\nuses ⌘ as Open-Apple and expects combos like ⌘W/⌘Q -- never sees them.\n\nAdd a macOS-only \n[…]\nhe emulated ADB, and rebinds GSplus's own Quit to ⌥⌘Q -- a combo no\nIIgs software uses -- so there's still a keyboard way to quit.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
"is_bot": false,
"headline": "Pass ⌘ key combos to the IIgs on macOS SDL build",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-26T21:57:54Z",
"body_truncated": true,
"is_coding_agent": true
},
{
"oid": "6574ca144877ed4b92420b30777a8f190d9c79a3",
"body": "SDL driver cleanups: CRT glow and aspect ratio",
"is_bot": false,
"headline": "Merge pull request #26 from digarok/fix/sdl-driver-cleanups",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-26T21:41:37Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "23166ae41e1c4afdd0e56a5c7591ab118b43cb94",
"body": "Two small fixes in sdl_driver.c:\n\n1. CRT glow was a silent no-op. The bloom pass blends with\n SDL_BLENDMODE_ADD, which scales source RGB by source alpha, but the\n driver never set an alpha mask so every pixel had alpha 0 and the\n add contributed nothing. Curvature, vignette, phosphor mask, and\n[…]\na stretched view reverted\n to letterbox on the first IIgs mode switch. Honor g_noaspect here,\n matching init and the CRT path.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
"is_bot": false,
"headline": "SDL driver cleanups: CRT glow and aspect ratio",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-26T21:38:32Z",
"body_truncated": true,
"is_coding_agent": true
},
{
"oid": "a7d60a451ff90458a887986d8014df88a952974d",
"body": "Fix case-sensitive filename matching on macOS SDL build",
"is_bot": false,
"headline": "Merge pull request #25 from digarok/fix/sdl-macos-ignorecase",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-26T19:36:52Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "69f1a0662a96d05784b511142a649730e6306d29",
"body": "The SDL core is compiled without -DMAC (it behaves as a generic build),\nso g_cfg_ignorecase defaulted to 0 on macOS, making filename matching\ncase-sensitive. macOS default volumes (APFS/HFS+) are case-insensitive,\nso the F4 config browser and disk-image matching could fail to find\nfiles whose case d\n[…]\n\nGuard the case-insensitive default on __APPLE__ as well as MAC so the\nSDL build matches the native Cocoa app's behavior on macOS.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
"is_bot": false,
"headline": "Fix case-sensitive filename matching on macOS SDL build",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-26T19:32:00Z",
"body_truncated": true,
"is_coding_agent": true
},
{
"oid": "9dce523b717b448988c6446a56e0761dc8db1a27",
"body": "Fix emulated clock on macOS SDL build",
"is_bot": false,
"headline": "Merge pull request #24 from digarok/fix/sdl-macos-clock",
"author_name": "Dagen Brock",
"author_login": "digarok",
"committed_at": "2026-06-26T19:30:45Z",
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"body": "The portable SDL build had no working joystick on macOS or Windows: the\nSDL core is compiled without -DMAC (so the IOKit backend is excluded) and\nthe Windows mmsystem backend is #if 0'd, leaving both to fall through to\nno-op stubs. Only Linux worked, via the native /dev/js0 path that bypasses\nSDL en\n[…]\n menu to route paddles to the controller.\n\nNative MAC/Windows builds are unaffected (SDL_INPUT absent -> preprocessing\nidentical).\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
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"body": "The SDL driver only ever created the main window and routed every input\nevent to it, so the core's 65816 monitor (debugger.c) never received\nkeystrokes: adb.c forwards to debugger_key_event only when the event's\nkimage is the debugger window, which didn't exist under SDL. Middle-click\nbreak worked, \n[…]\nxits; the emulator runs normally without an interactive\ndebugger. The terminal provides scrollback, copy/paste, and echo for free.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
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"body": "Press Shift+F12 to save a PNG of the current frame. Plain F12 still\npasses through to the emulated IIgs; the release of the combo is swallowed\nso the IIgs never sees a stray F12 key-up.\n\nThe frame is grabbed with SDL_RenderReadPixels after drawing but before\nRenderPresent, so it captures exactly wha\n[…]\n are not committed by accident.\n\nAlso drops the version number from the SDL window title (\"GSplus\" instead\nof \"GSplus <version>\").\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
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"body": "With vsync on, SDL_RenderPresent() blocks ~16ms/frame waiting for the\nmonitor vblank, stacking on top of the core's own realtime pacer\n(micro_sleep() in run_16ms()). Two ~16ms waits per frame ran the whole\nemulator -- and its audio sample production -- at half speed, so SDL's\naudio thread drained th\n[…]\nueue fully\n drained) instead of whenever the queue dips, which previously inserted\n mid-stream discontinuities (audible clicks).\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
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"headline": "Fix Windows audio stutter: remove SDL renderer vsync",
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"body": "Fix Windows audio stutter: maintain a latency floor, not just a ceiling",
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"body": "config.kegs is written at runtime in whatever directory the emulator is\nlaunched from; the CMake build dir and Claude Code's local tooling files\nlikewise shouldn't be tracked.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
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"body": "The realtime pacing in run_16ms() sleeps via micro_sleep(), which on\nWindows is Sleep() with ~15ms OS timer granularity. The emulator's\naverage audio feed rate is correct (get_dtime() is precise) but it\narrives in jittery bursts. SDL's audio thread drains the queue at a\nsteady rate, so whenever a bu\n[…]\nwas coming\nregardless. macOS was unaffected (select()-based micro_sleep is\nfine-grained) but benefits from the same safety margin.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
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"body": "The realtime pacing in run_16ms() sleeps via micro_sleep(), which on\nWindows is Sleep() with ~15ms OS timer granularity. The emulator's\naverage audio feed rate is correct (get_dtime() is precise) but it\narrives in jittery bursts. SDL's audio thread drains the queue at a\nsteady rate, so whenever a bu\n[…]\nwas coming\nregardless. macOS was unaffected (select()-based micro_sleep is\nfine-grained) but benefits from the same safety margin.\n\nCo-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>",
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