JSON-Rohbericht maschinenlesbar
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"created_at": "2020-04-15T15:54:36Z",
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{
"oid": "1b63b04c03873d81109b25316a7a523bec17b5e6",
"body": null,
"is_bot": false,
"headline": "sparse_strips: Version bump (#1776)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-29T18:35:19Z",
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"oid": "3208279dd7a9d027583d66803ba0b2d22d554118",
"body": "Instead of silently failing, panic in case:\n- A pixmap source is used, which is not supported by us.\n- The image does not existing in the image cache, which means the user\nsupplied an invalid image ID.\n\nIn the future, these will all be turned into errors instead.",
"is_bot": false,
"headline": "vello_hybrid: Reject unsupported and unknown images (#1772)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-29T09:27:06Z",
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"oid": "0c5de3774c61365696c50d41abbb9ff2095ef689",
"body": "Lock file makes it look like we have two versions of harfrust/read-fonts\nnow, but this is only because we are pulling in parley in vello_bench\nand vello_examples_scenes.\n\nskrifa 0.45 exists in theory, but harfrust hasn't been bumped to it yet,\nso we stick to the version that uses read-fonts 0.41 instead.",
"is_bot": false,
"headline": "Bump skrifa (#1774)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-29T08:59:56Z",
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"oid": "7003d33858ec13292dcf90c1f5f17cbbc8276b19",
"body": "Pin WESL and related build dependencies to version 0.4.0 because version\n0.4.1 requires Rust 1.96, newer than Vello’s supported toolchain.",
"is_bot": false,
"headline": "fix: pin WESL dependencies to Rust-compatible versions (#1775)",
"author_name": "Alex Gemberg",
"author_login": "grebmeg",
"committed_at": "2026-07-29T04:49:55Z",
"body_truncated": false,
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"oid": "f1436bb3849af012726a98fcb6760bda3b789697",
"body": "Since we want to make a 0.1 release, we should start advertising the\ncurrent state and capabilities more prominently but also add more\nexplicit warnings for current limitations.",
"is_bot": false,
"headline": "sparse_strips: Document caveats more clearly (#1770)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-28T19:10:29Z",
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"oid": "c6de4f3f809ce48aa0b8446b43630833c083260a",
"body": "We already have this for `vello_cpu`, and now with the rewrite done we\ncan also have this in Vello Hybrid! Tested this manually with the winit\nand WebGL examples.",
"is_bot": false,
"headline": "vello_hybrid: Make scenes resizable (#1769)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
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"body": "Currently, the filter bounds of a drop shadow are called additively by\ncombinining the expansion of the blur radius and potentially the shift.\nIf the blur radius is 20, we always expand by 20 in each direction,\nregardless of the position of the drop shadow.\n\nHowever, there is an easy optimization to\n[…]\nadow is positioned.\n\nBefore:\n\n\nhttps://github.com/user-attachments/assets/de7787ba-cf69-4ec0-84f0-0d552ef62fbd\n\nAfter:\n\n\nhttps://github.com/user-attachments/assets/46989f54-36ba-4472-bf55-67b8a4d79d8d",
"is_bot": false,
"headline": "vello_common: Improve filter bounds for drop shadows (#1768)",
"author_name": "Laurenz Stampfl",
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"committed_at": "2026-07-27T13:51:29Z",
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"body": "Migrate the sparse-strip shaders from WGSL source files to\n[WESL](https://wesl-lang.dev/) while preserving their existing behavior.\nThe build now links each WESL root to WGSL and retains optional GLSL\ngeneration for WebGL.\n\nThis establishes the foundation for future specialized shader variants,\nreus\n[…]\n conditional\nshader composition. It also exposes linked shaders for shared linting\nand tooling while keeping stripping disabled during the initial\nmigration.\n\nCreated with assistance from GPT-5.6 Sol.",
"is_bot": false,
"headline": "refactor: migrate sparse shaders to WESL (#1767)",
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"author_login": "grebmeg",
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"body": null,
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"headline": "Update changelogs (#1766)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
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"oid": "416f36755ac2cd6f23d0aa0154bacfce3d3d3964",
"body": "Adds reproducible browser-ready builds for the cpu, webgl, and wgpu\nsparse-strips variants. CI now enforces committed WASM size limits to\ndetect binary-size regressions.\n\nCreated with assistance from GPT-5.6 Sol.",
"is_bot": false,
"headline": "ci: check sparse strips WASM binary sizes (#1764)",
"author_name": "Alex Gemberg",
"author_login": "grebmeg",
"committed_at": "2026-07-26T23:32:56Z",
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"body": "This is based on top of #1759. It adds a variation of drop shadow that\ndoesn't composite the original layer on top of the shadow. CC\n@angusj-canva\n\nSkia has something similar:\nhttps://api.skia.org/classSkImageFilters.html#a91354167ad35b6a0d95b6f1fc23f3aea",
"is_bot": false,
"headline": "sparse_strips: Add a \"DropShadowOnly\" filter variant (#1763)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-24T09:19:35Z",
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"body": "Based on #1759. Once that is merged, we can remove the code of the\nprevious coarse rasterization code! 🎉 Render graph is also deleted as\npart of this, as `CommandRecorder` (which I will probably rename in the\nfuture) is kind of our new render graph now. Benchmarks just hardcode\nthe same width for no\n[…]\nt\ndelete them outright? They might cause confusion because they don't\nreally test anything that is still relevant for the current\narchitecture, but on the other hand it also doesn't hurt keeping them.",
"is_bot": false,
"headline": "vello_common: Remove the old coarse rasterization logic (#1762)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-24T08:51:42Z",
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"body": "Previous buggy behavior:\n\n\nhttps://github.com/user-attachments/assets/29c527da-23a6-451f-bf19-b8676aef2d5d\n\n\n\nShare one resource set per renderer/device across example scenes,\npreventing independent allocators from aliasing the same GPU atlas\nregions. Images are uploaded once, and WebGL examples synchronize the\ncurrent scene with `?page=N`.\n\nCreated with assistance from GPT-5.6 Sol.",
"is_bot": false,
"headline": "fix: share renderer resources across example scenes (#1758)",
"author_name": "Alex Gemberg",
"author_login": "grebmeg",
"committed_at": "2026-07-24T08:04:40Z",
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"body": "Also, I know the number of added/removed lines looks scary, but a\nsignificant part of this is just tests and also shuffling existing code\naround. 🙂 But obviously it's still a big PR! Initially, the plan was to\ntry to split it up, but after discussing with Alex we've come to the\nconclusion that it ma\n[…]\nd and fix those\nbefore opening this PR. I’ve also gone through a lot of iterations to\narrive at this point, so it’s possible there is some accidental or\nunnecessary complexity somewhere that I missed.",
"is_bot": false,
"headline": "vello_hybrid: A complete rewrite of the core logic (#1759)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-24T05:56:58Z",
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"oid": "9198c8aba6ab6e07eadb327959129f9524d435c1",
"body": "The conversion built the Pixmap via from_parts(), which conservatively\nmarks every image as possibly transparent. As a result, images supplied\nas peniko::ImageData never hit the FillHint::OpaqueImage fast path in\nthe coarse rasterizer (skipping per-pixel blending and occluding\ncommands underneath), \n[…]\nsits every pixel to premultiply, so track\nwhether any alpha value is not 255 in the same loop and construct the\nPixmap with from_parts_with_opacity().\n\nThis PR was done with assistance of Claude Code.",
"is_bot": false,
"headline": "vello_common: Compute the transparency hint for peniko images (#1760)",
"author_name": "Simon Hausmann",
"author_login": "tronical",
"committed_at": "2026-07-22T18:48:29Z",
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{
"oid": "af32d531fd805899d9a5c4385ceae81ce8f45b29",
"body": "…(#1751)\n\nThis is part 4 in the prep commit series, based on top of #1746.\n\nThe first commit introduces a new `PaddingU16` type. On current main, we\nuse kurbo `Rect` to represent the padding that is derived from a filter.\nFor example, a Rect of (-2, -2, 2, 2,) represents an outward padding of\n2 into\n[…]\n`\n2. #1745 — Add more new/refactored code into `vello_common`\n3. #1746 — Generalize the command recorder abstraction and add more\nmetadata\n4. #1751 — Introduce `Padding` and streamline clip handling 👈",
"is_bot": false,
"headline": "sparse_strips: Introduce `Padding` type and streamline clip handling …",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-21T05:50:16Z",
"body_truncated": true,
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{
"oid": "53df8b970588392b7a0052a49922caa69a61101d",
"body": "Make image atlas allocation lazy by default. WebGL and WGPU now use tiny\nplaceholder textures until the first upload, then promote and grow them\nwhile preserving existing layers and WGPU GLES compatibility.\n\nCreated with assistance from GPT-5.6 Sol.",
"is_bot": false,
"headline": "feat: lazily allocate image atlas textures (#1757)",
"author_name": "Alex Gemberg",
"author_login": "grebmeg",
"committed_at": "2026-07-20T22:33:50Z",
"body_truncated": false,
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{
"oid": "dc23e93841d20060743e490ef49c1e0d0d22cf40",
"body": "…e metadata (#1746)\n\nThis PR is based on #1745. It changes the semantics of the command\nrecorder, turning it into something more akin to a scene graph (we\nshould probably rename it in the future!).\n\nUp until now, the command recorder was written in a way that is only\n\"useful\" to Vello CPU. Most nota\n[…]\n`\n2. #1745 — Add more new/refactored code into `vello_common`\n3. #1746 — Generalize the command recorder abstraction and add more\nmetadata 👈\n4. #1751 — Introduce `Padding` and streamline clip handling",
"is_bot": false,
"headline": "vello_common: Generalize the command recorder abstraction and add mor…",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-20T07:51:02Z",
"body_truncated": true,
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"oid": "870728006298e8e31a4030fdf9547639ddab2eda",
"body": "This PR is based on #1744 and introduces some actual changes, once again\nin preparation for the Vello Hybrid rewrite.\n\nThe first commit adds some utility types like `Offset` and `Size`, which\nwill layer on be used by Vello Hybrid (they are currently partially\nduplicated there, but I will just remove\n[…]\n`\n2. #1745 — Add more new/refactored code into `vello_common` 👈\n3. #1746 — Generalize the command recorder abstraction and add more\nmetadata\n4. #1751 — Introduce `Padding` and streamline clip handling",
"is_bot": false,
"headline": "sparse_strips: Add more new/refactored code into `vello_common` (#1745)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-20T07:00:05Z",
"body_truncated": true,
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{
"oid": "ace4ba60705dafb318ead09a50c221bfd24e84e4",
"body": "…ic (#1756)\n\nWhen MultiThreadedDispatcher is dropped and causes\nhttps://github.com/linebender/vello/blob/8ecea46dc79bbb10315c101f9dbd0955c627dab8/sparse_strips/vello_cpu/src/dispatch/multi_threaded.rs#L83\nto drop, worker threads may still be mid-send.\n\nThis stably causes panic in\nhttps://github.com/\n[…]\n/46580\nTesting: Added a unit test that panics stably, similar to #1732\n\ncc @xiaochengh\n\n---------\n\nSigned-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>\nSigned-off-by: Euclid Ye <euclid.ye@huawei.com>",
"is_bot": false,
"headline": "vello_cpu: Add Drop impl to `MultiThreadedDispatcher` to fix race pan…",
"author_name": "Euclid Ye",
"author_login": "yezhizhen",
"committed_at": "2026-07-20T06:42:37Z",
"body_truncated": true,
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"oid": "93162ef38c9718c57d5147dc2e66b135974e2494",
"body": "This is the first PR in a series of three (perhaps four) PRs that serve\nas a preparation for the Vello Hybrid rewrite.\n\nThis PR is easiest reviewed commit by commit, though there isn't that\nmuch to review in the first place. Apart from adjusting a few\ndescriptions, it's mostly just moving some code \n[…]\n` 👈\n2. #1745 — Add more new/refactored code into `vello_common`\n3. #1746 — Generalize the command recorder abstraction and add more\nmetadata\n4. #1751 — Introduce `Padding` and streamline clip handling",
"is_bot": false,
"headline": "sparse_strips: Move some code from `vello_cpu` to `vello_common` (#1744)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-20T06:14:31Z",
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{
"oid": "e1834b2c05ae7b6a7e476320410cae39a43e984c",
"body": "…ead of the start of next (#1734)\n\nCurrently, the `probe` method piggybacks an existing `WebGlRenderer` and\ndoes some `mem::swap`s in an effort to not dirty the existing renderer\nstate. Unfortunately, it turns out that this is not enough. Currently,\nfilter handling is written in such a way that at t\n[…]\nI flakiness, so we\ncan run the probe in CI again.\n\nI verified on a number of low-tier devices that this does not seem to\nregress the probe time itself.\n\nThis PR was done with assistance of GPT5.6-Sol.",
"is_bot": false,
"headline": "vello_hybrid: Deallocate filter regions at the end of each frame inst…",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-20T04:26:52Z",
"body_truncated": true,
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{
"oid": "ddf242bb4fecbfdff4ff227ae96273f28b36c010",
"body": "This is just a temporary measure, as we want to avoid allocating space\nfor filters for now.\n\nTested manually that WebGL probe tests still pass.",
"is_bot": false,
"headline": "vello_hybrid: Temporarily remove filters from the probe (#1753)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-20T03:48:45Z",
"body_truncated": false,
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{
"oid": "8ecea46dc79bbb10315c101f9dbd0955c627dab8",
"body": "### Summary\nThe image atlas is currently configured in two independent places: the\nrenderer's settings (which size the GPU atlas texture) and the\n`ImageCache` owned by `Resources` (which is what actually allocates\nimages and reports errors). When these two disagree, the\n`AtlasError::TextureTooLarge`\n[…]\nsource of truth via a unified\nresource-management approach, and is left for follow-up.\n\nCreated with assistance from Claude Opus 4.8 High.\n\n---------\n\nCo-authored-by: Alex Gemberg <gemberg@canva.cpom>",
"is_bot": false,
"headline": "vello_hybrid: Add `Resources::new_with_config` (#1750)",
"author_name": "Alex Gemberg",
"author_login": "grebmeg",
"committed_at": "2026-07-16T10:28:06Z",
"body_truncated": true,
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{
"oid": "d01dcf09cb8c9bc7c85693e4366f722dc1c04fb8",
"body": "Instead of just returning a generic error, get the specific WebGL error\ncode and return it.",
"is_bot": false,
"headline": "vello_hybrid: Get specific WebGL error in probe (#1735)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-16T07:19:50Z",
"body_truncated": false,
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{
"oid": "853ff96a5e3cfc48124c4f4065adf4b7b12e16a1",
"body": "…et` (#1749)\n\nFollow up to #1732\n\nThis adds additional workload and would introduce some extra flush when\ntask queue is empty.\ncc @xiaochengh\n\nSigned-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>",
"is_bot": false,
"headline": "vello_cpu: Don't unset flushed status in `MultiThreadedDispatcher.res…",
"author_name": "Euclid Ye",
"author_login": "yezhizhen",
"committed_at": "2026-07-15T08:49:08Z",
"body_truncated": false,
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{
"oid": "69c1296b4634f1a6cb29f99da2b1dd91bf008083",
"body": "…(#1747)\n\n### Problem\nOn the vello_hybrid backends (webgl2 and wgpu), a renderer allocated\nfilter scratch atlas texture(s) on its first frame even when the scene\ncontained no filters — 64 MiB per texture at the default 4096² config,\nand 128 MiB on the wasm/wgpu path where the initial atlas count is\n\n[…]\ntual filter pass, so filterless scenes allocate zero filter\ntextures on both backends.\n\nCreated with assistance from Claude Opus 4.8 High.\n\n---------\n\nCo-authored-by: Alex Gemberg <gemberg@canva.cpom>",
"is_bot": false,
"headline": "fix: don't allocate filter atlas textures for scenes without filters …",
"author_name": "Alex Gemberg",
"author_login": "grebmeg",
"committed_at": "2026-07-15T06:17:14Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "ca2c4e1a44a992b325b777c5a30e783cad6ee27e",
"body": "This test fails since #1714, the reason is that since the PR we ensure\nthat no zero-width strips can be emitted at places other than the row\nend.\n\n```\n---- clip::tests::row_iterator_zero_width_alpha_region stdout ----\n\nthread 'clip::tests::row_iterator_zero_width_alpha_region' (957770) panicked at s\n[…]\nreason this wasn't caught in the PR is that we\nrun tests in release mode now. :( We should probably consider running at\nleast the `vello_common` (and maybe `vello_cpu`) unit tests in debug\nmode in CI.",
"is_bot": false,
"headline": "vello_common: Remove failing test (#1740)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-15T03:19:21Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "200cb28d8d475f4093aaacac0fcdb796e8b231a0",
"body": "~~Based on top of #1728.~~\n\nA painter is supposed to be initialized and then only used once, since\neach time we change the location we need to reinitialize it. This PR\nchanges the signature so this intention is properly encoded in the\n`paint_*` methods.\n\nThis PR was done with assistance of GPT 5.6-Sol.",
"is_bot": false,
"headline": "vello_cpu: Make `paint_*` methods consume `self` (#1730)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-13T14:00:21Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "53fea9144f865d00a191c3eb248082a4986d2fc4",
"body": "Same as #1733, but updated to newet main and made sure the lock file is\nstill up-to-date. The original author's branch seems to be locked, so I\nhad to create a new branch.\n\n---------\n\nCo-authored-by: Oscar Gustafsson <oscar.gustafsson@gmail.com>",
"is_bot": false,
"headline": "Update dependencies (#1741)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-13T11:58:16Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "d37f1be3dc84321d73fe3cd90d0e034f647003e2",
"body": "Right now, `reset()` drops `task_sender` and `recorded_command_receiver`\nwithout\nwaiting for in-flight workers to finish:\nhttps://github.com/linebender/vello/blob/cd852dc06bc0f9011385fc63a4852b0fc853f4b1/sparse_strips/vello_cpu/src/dispatch/multi_threaded.rs#L599-L600\n\nThis would panic if a worker i\n[…]\nample in\nhttps://github.com/linebender/vello/issues/1731 for 10 minutes without\npanic.\n\n---------\n\nSigned-off-by: Euclid Ye <yezhizhenjiakang@gmail.com>\nSigned-off-by: Euclid Ye <euclid.ye@huawei.com>",
"is_bot": false,
"headline": "vello_cpu: Flush `MultiThreadedDispatcher` before resetting (#1732)",
"author_name": "Euclid Ye",
"author_login": "yezhizhen",
"committed_at": "2026-07-11T09:36:41Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "cd852dc06bc0f9011385fc63a4852b0fc853f4b1",
"body": "…imiter strips (#1714)\n\nThis is based on top of #1705.\n\n# Context\n\nIn the very early days, the so-called \"sentinel strip\" was simply used\nas to indicate \"the final strip in a sequence of strips\". It provided a\nway for us to avoid special casing handling the last real strip. In\norder to determine the\n[…]\n, and make sure that this\nterminating strip itself is placed exactly at the viewport boundary.\n\n# TODO\nI still need to run this through my PDF test suite, but overall I think\nthis is ready for review.",
"is_bot": false,
"headline": "sparse_strips: Distinguish between sentinel strips and zero-width del…",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-08T06:04:39Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "fbc3fd93e513c419b29324dd97b1c1a83b23d45a",
"body": "We have a\n[policy](https://github.com/linebender/rfcs/blob/main/rfcs/0005-version-matrix.md#cargotoml-matches-cargolock)\nto 1) update all dependencies before a new release and 2) also specify\nthe newest patch release that we use explicitly in the Cargo.toml. I\nthink this makes sense in general, *but\n[…]\n.toml so they are synced across the\nrepo.\n2) Relaxed the version requirement to what we had before the bump. Happy\nto go down even further or do it another way that allows us to achieve\nthe same goal.",
"is_bot": false,
"headline": "Exempt `wasm-bindgen`-related crates from version requirements (#1683)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-08T06:04:07Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "00b1f9688e2efd8a4e7fc65f03e3e7a2eef9b04d",
"body": "This is based on top of #1701. Now we can make the render context fully\nresizable, which means that it can be reused even if the window size\nchanges!\n\n\n\nhttps://github.com/user-attachments/assets/13f00b04-5a4d-4bd0-924f-1bc921d0d388",
"is_bot": false,
"headline": "vello_cpu: Make `RenderContext` resizable (#1705)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-08T03:03:39Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "b005b8453db26eaf992c86beaa81b05c89cfd5b2",
"body": "We already had a custom module for this, but didn't actually use it!\nHaving to tweak the visibilities this way is a bit unfortunate, but I\nthink it's good to have it live in its own module, especially since the\nWebGL module is already 3k+ lines long...\n\nThis PR was done with just manual copy-pasting, without AI-assistance,\nso no danger of accidental logic changes.",
"is_bot": false,
"headline": "vello_hybrid: Extract probing code into its module (#1727)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-08T03:02:09Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "ab64bb3dfb020e4f833acfe9030a9a71eaf0c9b1",
"body": "Before:\n\n```\nfine/gradient/lut_three_stops_lowp/u8_neon\n time: [1.0182 µs 1.0195 µs 1.0209 µs]\n change: [+0.7951% +1.1133% +1.4067%] (p = 0.00 < 0.05)\n Change within noise threshold.\nFound 5 outliers among 100 measurements (5.00%\n[…]\nange: [-21.985% -19.893% -16.863%] (p = 0.00 < 0.05)\n Performance has improved.\nFound 7 outliers among 100 measurements (7.00%)\n 1 (1.00%) high mild\n 6 (6.00%) high severe\n```",
"is_bot": false,
"headline": "vello_common: Optimize gradient LUT calculation (#1726)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-06T01:52:23Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "9d19c650fc53f3018850050c3948099c2e765586",
"body": "### Problem\nWhen zooming a Gaussian-blurred element, the blur strength does not\nchange smoothly. It stays smooth across a range of zoom, then abruptly\njumps to a different \"level\" of blur, and this repeats at each zoom\nthreshold.\n\n### Root Cause\nThe multi-scale blur decimates the image with N power-\n[…]\n=https://github.com/user-attachments/assets/86fddc33-e047-4dcd-ad6e-9dc1bb276ef1/>\n\n---\nCreated with assistance from Claude Opus 4.8 High.\n\n---------\n\nCo-authored-by: Alex Gemberg <gemberg@canva.cpom>",
"is_bot": false,
"headline": "fix: incorrect blur in Gaussian blur decimation (#1720)",
"author_name": "Alex Gemberg",
"author_login": "grebmeg",
"committed_at": "2026-07-06T01:31:40Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "1d519ddadf2e8103a37aad14895d862524d14163",
"body": "```\nfine/gradient/radial/opaque_u8_neon\n time: [647.35 ns 647.86 ns 648.38 ns]\n change: [-5.4014% -5.1969% -4.9594%] (p = 0.00 < 0.05)\n Performance has improved.\nFound 6 outliers among 100 measurements (6.00%)\n 2 (2.00%) low mild\n 2 (2.00%) high mild\n 2 (2.00%) high severe\n```",
"is_bot": false,
"headline": "vello_cpu: Use multiply-add for radial gradient calculations (#1723)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-07-03T20:22:15Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "492beec0a811c44eb7064d50e95dd2cf582dcc46",
"body": "## Summary\n\n- use wider arithmetic for fast-rect tile bounds at the u16 coordinate\nedges\n- add regression tests for right and bottom edge rectangles ending at\nu16::MAX\n\n## Testing\n\n- cargo test -q -p vello_common render_edge_row_at_u16\n- git diff --check",
"is_bot": false,
"headline": "vello_hybrid: Fix fast rect rendering at u16 edges (#1666)",
"author_name": "Dipesh Babu",
"author_login": "dipeshbabu",
"committed_at": "2026-06-28T22:56:44Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "3ac0aaa1edfd42eedf909799bd0ee78802bdd652",
"body": "Partially fixes #13 (fixes it for Vello Hybrid and Vello CPU)\n\nAdds an `inverse: bool` parameter to the `fill_blurred_rounded_rect`\nmethod on `vello_hybrid::Scene` and `vello_cpu::RenderContext`. When the\n`inverse` flag is set, the region that gets painted with by the blurred\nrounded rect fill is in\n[…]\ntand in particular the GPU code. The tests have been reviewed and\nlook good to me.\n\nFeedback on whether PRs like this are helpful is welcome.\n\n---------\n\nSigned-off-by: Nico Burns <nico@nicoburns.com>",
"is_bot": false,
"headline": "sparse_strips: Implement inverse blurred rounded rectangles (#1715)",
"author_name": "Nico Burns",
"author_login": "nicoburns",
"committed_at": "2026-06-26T15:19:37Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "e55f606e305f9268ad5e21746e9916605a4fd875",
"body": null,
"is_bot": false,
"headline": "CI: Lock cargo-rdme version (#1716)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-06-26T03:27:32Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "8442ef44019568a05aeb6a04451e5cf503a6c406",
"body": "Works in vello_cpu now, but not in vello_hybrid.",
"is_bot": false,
"headline": "vello_sparse_tests: Add test for #1595 (#1711)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-06-19T05:15:23Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "9c292860957b010ed8d81e6d4c7317d81ab0ec4d",
"body": "# Notes\nI apologize and recognize that this PR is very hard to review, as it\nchanges so much and touches many different files. However, I\nfundamentally also don’t see a way of splitting this up into multiple\nsmaller PRs, as it’s basically a full rewrite of most core parts of\nVello CPU, which are ver\n[…]\nill an interesting direction to explore in the\nfuture.\n- It should also be easier to implement some optimizations like inlining\nunnecessary push/pop layer commands, something I also want to look into!",
"is_bot": false,
"headline": "vello_cpu: A full rewrite of the frontend (#1701)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-06-18T05:36:10Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "3df80378629229ad89cc541350f77b2d89c7f5c2",
"body": "We're seeing some CI flakiness. This is clearly just masking the issue,\nbut hopefully it will just work.\n\nI can't run the wasm tests locally as I'm getting mismatched Chrome\nversions.",
"is_bot": false,
"headline": "Triple script timeout on WASM (#1710)",
"author_name": "Daniel McNab",
"author_login": "DJMcNab",
"committed_at": "2026-06-18T00:51:27Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "c603c71c8de0c74a10808627b769e295514c0858",
"body": "Fixes #1707. I'm still not sure how they are able to trigger this\nassertion, but since it's anyway outdated we should still remove it.\n\nThis assertion was introduced in\nhttps://github.com/linebender/vello/pull/957. Back then, in the shader\nthe information whether to use a slot or not was stored in t\n[…]\nhub.com/linebender/vello/blob/da699dec733ee5aa54b6f5f0e351fa6b894bdf56/sparse_strips/vello_sparse_shaders/shaders/render_strips.wgsl#L217-L220\n\nTherefore, this debug assertion is not relevant anymore.",
"is_bot": false,
"headline": "vello_hybrid: Remove outdated debug assertion (#1708)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-06-15T04:02:06Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "440b5a1c18ed9e9ac67931ed2a61f633a7572a05",
"body": "Changes binning to accept more than 256 bins.\n\nAfter intersecting with the clip, each workgroup processes the bins in\nblocks of 256. Although this can be a little slow, for almost all cases\nthe binning will be resolved in <= 2 blocks.\n\n---------\n\nCo-authored-by: Thomas Smith <thomsmit@google.com>",
"is_bot": false,
"headline": "[classic] Support more than 256 bins (#1700)",
"author_name": "Thomas Smith",
"author_login": "b0nes164",
"committed_at": "2026-06-13T16:44:56Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "da699dec733ee5aa54b6f5f0e351fa6b894bdf56",
"body": "We need to be able to reference these without gating our code on\n`#[cfg(target_arch = \"wasm32\")]`.\n\nTested with\n\n```\ncargo hack check -p vello_encoding --feature-powerset\ncargo hack check -p vello --feature-powerset\ncargo hack check -p glifo --feature-powerset --at-least-one-of std,libm\ncargo hack c\n[…]\nrset --at-least-one-of std,libm --at-least-one-of u8_pipeline,f32_pipeline\n```\n\n---------\n\nCo-authored-by: Jesse Schalken <me@jesseschalken.com>\nCo-authored-by: Claude Opus 4.6 <noreply@anthropic.com>",
"is_bot": false,
"headline": "Export webgl features even on non-wasm32 (#1682)",
"author_name": "Jesse Schalken",
"author_login": "jesses-canva",
"committed_at": "2026-06-10T12:31:35Z",
"body_truncated": true,
"is_coding_agent": true
},
{
"oid": "79b8eb6f47184e7e34e36c02a08929ec5dc22418",
"body": "This is a new PR, which does basically the same as #1574 but is based on\nthe newest main, which has had quite a few changes. To explain the\nmotivation again:\n\n# Motivation\n\nRight now, the WebGL backend of Vello Hybrid creates various resources,\nsuch as buffers, textures, etc., but we never actually \n[…]\nt\ndesign. Nevertheless, I think this is a good start.\n\n# Testing\n\nI have tried the WebGL example scenes on my machine and also ran\nvello_bench2 on a couple of devices, and didn't observe any problems.",
"is_bot": false,
"headline": "vello_hybrid: Use RAII pattern for handling WebGL resources (#1674)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-06-10T08:23:42Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "011f4ff58f9b1df67d2d04b8189d018ed3d027c1",
"body": "Supersedes #1597, closes #1382.\n\n# Motivation\n\nRight now, we have two rendering APIs: `render_to_pixmap` and\n`composite_to_pixmap_at_offset`. We are about to add a third one in\n#1597. Having this many APIs is very confusing, and after thinking about\nthis more closely I realized that really, what we \n[…]\n. I've also ran `vello_cpu_winit` with the different scenes and\ndidn't notice any regressions.\n\n**TODO: I still want to run this version against my PDF test suite, but\nthis shouldn't block a review.**",
"is_bot": false,
"headline": "vello_cpu: Unify render APIs (#1665)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-06-10T06:47:52Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "81e56f891e4115fab1f3d96293bd6d83b8050614",
"body": "As an alternative to #1702.",
"is_bot": false,
"headline": "vello_cpu: Add a `is_multi_threaded` method (#1703)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-06-08T19:15:57Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "dd9a6cce233a09fd5fff3678b3fff49675a7767d",
"body": "I hope to write a vocabulary crate for filters at some point, but in the\nmeantime, this folder isn't useful at all:\n\n- We don't refer to it anywhere.\n- We don't even namesquat the vello_filters_cpu crate.\n- The README's description includes a plan for how we'll implement image\nfilters, but I haven't seen any evidence that anyone feels beholden to\nthat plan, or considers it useful.",
"is_bot": false,
"headline": "Remove image_filters/ stub (#1699)",
"author_name": "Olivier FAURE",
"author_login": "PoignardAzur",
"committed_at": "2026-06-07T13:23:36Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "0971c179ea8209aaaaebde7a47dc68711bf95fe1",
"body": "…ing (#1691)\n\nBased on #1690. I think this should mostly be self-explanatory with the\ncomments. This brings the clipping time in that particular example from\n4.4% to 2.6%:\n\n<img width=\"1670\" height=\"608\" alt=\"image\"\nsrc=\"https://github.com/user-attachments/assets/0a6ece65-d838-4ac8-a3ea-523b82a6f2e7\"\n/>",
"is_bot": false,
"headline": "vello_common: Use binary search to determine the start index in clipp…",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-06-04T07:41:42Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "9afd263848efffee22bf41686a63caeabf1dd242",
"body": "… active (#1697)\n\nA while ago, we added optimizations for fully opaque images. On the one\nhand, during coarse rasterization, an image that covers the full wide\ntile can trigger clearing all previous commands. On the other hand,\nduring fine rasterization we also use a fast path for images that don't\n\n[…]\nr, those fast paths are not valid if there\nis either a mask or a blend mode active. This PR fixes it.\n\nFirst commit adds the (wrong-looking) tests, second commit fixes the\nissue and updates the tests.",
"is_bot": false,
"headline": "sparse_strips: Fix opaque image optimizations when blending/masks are…",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-06-04T06:06:20Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "6231afee3a7b8e389aaadb57c5ed913582a7a91f",
"body": "…osition (#1690)\n\nVery big whoopsie. We should be using the _maximum_ as the start point,\nnot the minimum. Any y-coordinate that is above either of the two path's\ntop y is guaranteed to be clipped away, so no point in iterating over\nthose, it's a lot of wasted work otherwise. I noticed this when\npro\n[…]\n-4be690dbbf9d\"\n/>\n\nAfter: Clipping takes up ~4.4% of the render time\n<img width=\"1675\" height=\"618\" alt=\"image\"\nsrc=\"https://github.com/user-attachments/assets/61447586-7fac-414b-8dca-736c02994baa\"\n/>",
"is_bot": false,
"headline": "vello_common: Use the maximum instead of the minimum as the start y p…",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-06-04T04:20:38Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "c67158d009cc9ee740f4fd95a91e744ab7c0f779",
"body": "# Context\n\nRight now, the probing API is fully synchronous: We first construct the\nscene, render into using WebGL, and then cause a full pipeline stall by\ndirectly requesting a read-back from GPU to CPU memory. While it's\nincredibly hard to get reliable measurements, this does seem to incur a\nlarge \n[…]\nassets/882fcc7a-5ac5-4fd3-8cf8-d478a1d6c7fd\"\n/>\n\n\n\nXiaomi RedNote 11:\n<img width=\"380\" height=\"661\" alt=\"image\"\nsrc=\"https://github.com/user-attachments/assets/5792fa90-5565-4574-bffe-0abe43ee8b94\"\n/>",
"is_bot": false,
"headline": "vello_hybrid: Make probe more asynchronous (#1671)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-06-01T08:09:09Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "eae31cf6f3b600fc7d86acf6a89fe2863de45997",
"body": "This makes vello compatible with both current fearless_simd release and\nthe git version that removed block-based ops from masks.\n\nThis makes experimentation with the git version easier.",
"is_bot": false,
"headline": "Adapt to opaque mask representation (#1689)",
"author_name": "Sergey \"Shnatsel\" Davidoff",
"author_login": "Shnatsel",
"committed_at": "2026-05-30T19:01:07Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "35a42798d84a45826371ac42be5c6f3eac665b61",
"body": "…rmance (#1688)\n\nThis is an alternative to #1678, while trying to be a bit more surgical\nabout where to add inlines and where not. I measured this on my x86\nmachine, and similarly got 85%-95% better performance for blending.\nImage rendering of high quality also improved by 85%. Other stuff mostly\nun\n[…]\n want the method to contain `vectorize` and in which cases you\nforce inline it and have the parent be responsible for providing the\nvectorization, but I think the current state should be good for now.",
"is_bot": false,
"headline": "sparse_strips: Better inlining of SIMD kernels for improved x86 perfo…",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-05-30T12:27:51Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "66bb6c1095355f602be390e882378bca931d1b86",
"body": null,
"is_bot": false,
"headline": "Version bump for glifo + sparse strips (#1687)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-05-30T09:26:19Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "05913de69550c06c05d98ef07b11bfc098297490",
"body": "#1653 added a new fast path for performing blending with u8/u16.\nSomething that was missed here was that in many cases, we can exceed the\ntechnically allowed maximum of 255. In the previous f32 path, this\nwasn't a problem because converting a float larger than 255.0 to u8 it\nwill automatically be cl\n[…]\nthe alpha, which is\nnecessary for premultiplied colors.\n\nWith this fix applied, I didn't notice any other regressions in my test\nsuite.\n\nFirst commit adds failing tests, second commit fixes the issue.",
"is_bot": false,
"headline": "vello_cpu: Fix potential overflows in new blending code (#1684)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-05-30T08:03:00Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "9deac0838817324ba144fb06ae463eb47607e0fd",
"body": "As part of our migration of glifo, we've basically completely broken the\ninteraction between glyphs and complex paint transforms. This PR makes\ntwo changes to restore the expected behavior:\n1) In a glyph run, we keep track of the original paint transform and\nlater on apply a correction to make sure \n[…]\nhing for glyphs with complex paints since our\nimage tinting API only supports solid color fills.\n\nI added some more new tests to prevent future regressions. Thanks to\n@waywardmonkeys for finding this.",
"is_bot": false,
"headline": "glifo: Fix interaction with complex paints (#1668)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-05-29T06:23:05Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "59dba3cee0adf9937932f5e9d4dd4ceacaffb966",
"body": "This PR introduces two changes to our CI for testing sparse strips in\nCI:\n\n1) Instead of having one single job, we split them up into three jobs:\nThe first job for checking the examples, the second for running the\ntests without WASM and the third for running the tests with WASM. This\ncuts the \"bottl\n[…]\nhink this is the easiest thing to do\nfor now. I'd also like to get to the bottom of this, but I've already\nspent more time on this than I can really justify, so I hope that this\nis fine doing for now.",
"is_bot": false,
"headline": "Tweaks to WASM CI for sparse strips (#1680)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-05-28T14:29:11Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "0748f84cd31e4fd66eb531905ee9125ca6213980",
"body": "First, this PR adjusts the README to encourage using the SIMD version by\ndefault when running the example, since it's significantly faster.\n\nNext, panning and zooming has always been a bit broken in the WebGL\nexample. When panning, the scene would move much slower than the cursor,\nand zooming would \n[…]\nd this more deeply, but since this is not production code I\nhope this is fine to land without too much bikeshedding.\n\n\n\n\nhttps://github.com/user-attachments/assets/c43e8cec-a91c-44bf-b9c3-d33da517de93",
"is_bot": false,
"headline": "vello_hybrid: Two tweaks to the native WebGL example (#1676)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-05-28T14:29:05Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "eb320c465bc7cbb98a690cb7584cd4f76ceaa0f9",
"body": "Unfortunately this regresses performance. I ran it a couple times to be\nsure with the same results.\n\nOn tile_aaa/Ghostscript_Tiger (no culling):\n\nBefore:\ntime: [40.833 µs 41.494 µs 42.172 µs]\n \nAfter:\ntime: [47.977 µs 48.304 µs 48.724 µs]\n\nOn tile_aaa_shift50/Ghostscript_Tiger (with culling):\n\nBefore:\ntime: [34.752 µs 34.898 µs 35.071 µs]\n\nAfter:\ntime: [38.035 µs 38.533 µs 39.224 µs]\n\n---------\n\nCo-authored-by: Thomas Smith <thomsmit@google.com>",
"is_bot": false,
"headline": "Increase coarse winding histogram to i16 (#1673)",
"author_name": "Thomas Smith",
"author_login": "b0nes164",
"committed_at": "2026-05-28T14:17:34Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "c645e612895f2cc721059da4b9fcdde4881da1a4",
"body": "As asked by @grebmeg, this PR adds a scene that allows rendering\ndifferent COLR glyphs interactively. It also applies some fixes such\nthat key inputs are registered properly in WebAssembly.\n\n\n\nhttps://github.com/user-attachments/assets/d41a27fb-cd8e-44cc-8440-384b02955fc1",
"is_bot": false,
"headline": "sparse_strips: Add example scene for rendering COLR glyphs (#1677)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-05-28T06:33:41Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "d145f6de00a7a37b79f9f01cebb1a4efd38ce2a7",
"body": "This makes it consistent with how vello_hybrid is handled and easier to\nobserve the FPS of a scene. Otherwise, you need to keep panning to\nactually see the FPS.",
"is_bot": false,
"headline": "vello_cpu: Always redraw in the winit example (#1675)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-05-27T11:23:54Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "bbe27c4cab2dfbd88284e44947168a0ec8c6b050",
"body": "With #1629 merged, we now have a very solid cache for outlines in place!\nHowever, we were not using it at all for COLR glyphs. It is particularly\nimportant for those because COLR glyphs are often composed of the same\nbase glyphs, just with different transforms/positions. This PR wires up\nthe outline\n[…]\n.com/user-attachments/assets/148cc62b-94da-4a2e-be1a-9580c4d1693e\n\nAfter: Zooming on the same scene takes around 23ms:\n\n\nhttps://github.com/user-attachments/assets/0a55ab12-4ea3-44fb-be29-f0501c36155a",
"is_bot": false,
"headline": "glifo: Make use of the outline cache for COLR glyphs (#1672)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-05-27T10:04:54Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "00acd860925852a4b1e89093c25e797ea16289c7",
"body": "Adds a concurrency block to `.github/workflows/ci.yml` that cancels an\nin-flight workflow run when a newer commit is pushed to the same pull\nrequest. This avoids burning runner minutes on commits that have already\nbeen superseded.\n\nAny concerns with adding this?\n\n[Control the concurrency of workflows and\njobs](https://docs.github.com/en/actions/how-tos/write-workflows/choose-when-workflows-run/control-workflow-concurrency)",
"is_bot": false,
"headline": "ci: cancel superseded workflow runs for PR pushes (#1663)",
"author_name": "Alex Gemberg",
"author_login": "grebmeg",
"committed_at": "2026-05-26T03:09:58Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "92d98d443df953661e8a3f68a48b934351b70c53",
"body": "# Problem\n\nRight now, we _always_ draw glyph outlines using skrifa at the given\nfont size we are currently rendering. This causes two problems:\n1) It is expensive, because when the user zooms we keep redrawing the\nglyph outlines at increasingly larger font sizes, meaning that we don't\nget any cache \n[…]\nompletely disappears because\neach glyph is only outlined once and everything can therefore stay in\nthe cache. The glyph cache maintenance part also goes away since there\nis no cache thrashing anymore.",
"is_bot": false,
"headline": "glifo: Always draw non-hinted glyphs at upem size (#1629)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-05-22T20:02:05Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "4057c5aaacd88a0c05ca10f0fb04a918d3003c5f",
"body": "Mostly generated with codex, but I did look at it myself and make some\nadjustments, so I hope it's good now. Since we do have quite a few tests\nfor blending (both manual ones as well as via COLR), not too concerned\nabout correctness issues here.\n\nNote that this does not address\nhttps://github.com/li\n[…]\n [+0.8659% +1.3864% +1.8684%] (p = 0.00 < 0.05)\n Change within noise threshold.\nFound 6 outliers among 100 measurements (6.00%)\n 3 (3.00%) high mild\n 3 (3.00%) high severe\n```",
"is_bot": false,
"headline": "vello_cpu: Add u8 fast path for some blend modes (#1653)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-05-22T18:47:24Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "d0878561ef2626676be57998ef9699499aa8a7ef",
"body": "As was evidenced in #1605, it is pretty easy to make changes to the\ncaching logic and then accidentally break the whole caching mechanism.\n\nTo hopefully provide some safe-guarding against this, this PR adds 6\nunit tests, each ensuring that the different configurations for\noutline/bitmap/COLR glyphs result in the expected usage of the cache. In\ncase atlas caching is disabled, the cache should stay untouched. In case\nit's enabled, the glyphs should actually end up landing in the cache.",
"is_bot": false,
"headline": "glifo: Add basic sanity unit tests for atlas caching (#1630)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-05-22T17:54:17Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "55f4eba8069fd9e8773ad76080425a446e7ec955",
"body": "This is no longer being used or developed and having it here adds to\nconfusion and uncertainty.\n\nThere may be parts worth retaining, but that can be done by looking at\nthe git history.",
"is_bot": false,
"headline": "Remove vello_api (#1661)",
"author_name": "Bruce Mitchener",
"author_login": "waywardmonkeys",
"committed_at": "2026-05-22T07:54:28Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "2d5bf367d3b016591969cd3734ab52fddf599526",
"body": "…(#1659)\n\nDrafted as a follow-up to [this\ncomment](https://github.com/linebender/vello/pull/1619#discussion_r3269440318).\n\nSome old Adreno GPU drivers silently downgrades the precision of struct\nvalues in fragment shaders to 16 bits, regardless of the precision the\nshader requested. The last few com\n[…]\n, which the\nbuild script invokes for every shipped WGSL) and as a unit test\n(`every_shipped_shader_passes_the_lint`) that runs in CI.\n\nSee #1604 #1619 #1620 for context.\n\nGenerated with AI assistance.",
"is_bot": false,
"headline": "vello_sparse_shaders: Lint against struct values in fragment shaders …",
"author_name": "Alex Gemberg",
"author_login": "grebmeg",
"committed_at": "2026-05-22T04:07:28Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "f1da2a22c25bbca11b48aed8d1cdb9000baa7223",
"body": "This is a continuation to #1619 and builds on top of it. With this PR in\nplace, Vello Hybrid runs on Google Pixel 5 and Redmi Note 11 without any\nproblems!",
"is_bot": false,
"headline": "vello_sparse_shaders: Flatten fragment shader arguments (#1620)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-05-20T11:26:59Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "6f2cb20b17ec5e7e563bab570e639b9b7840dd54",
"body": "This is part 1 of implementing a solution to the problem raised in\n#1604. Basically, instead of unpacking paint data into dedicated\nstructs, we instead just sample the raw texels whever required and then\ncreate dedicated getter methods that extract the field in question from\nthat texel. It does make things a bit less readable, but it's necessary\nto avoid the precision loss that has been raised in that PR.",
"is_bot": false,
"headline": "vello_sparse_shaders: Avoid using structs for storing data (#1619)",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-05-20T06:47:46Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "b510f5314d20388f07b3804880e415acceda3b5c",
"body": "…ce (#1268)\n\nFixes #1657 (which is #1056 for vello classic).\n\n---------\n\nSigned-off-by: sagudev <16504129+sagudev@users.noreply.github.com>",
"is_bot": false,
"headline": "[classic] Support gradient interpolation in unpremultiplied alpha spa…",
"author_name": "Sam",
"author_login": "sagudev",
"committed_at": "2026-05-17T20:11:33Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "1245d3e1a3cbef32b6d7d5156fb30ff4a43207c0",
"body": "Signed-off-by: Nico Burns <nico@nicoburns.com>",
"is_bot": false,
"headline": "CI: run tests with `--release` (#1647)",
"author_name": "Nico Burns",
"author_login": "nicoburns",
"committed_at": "2026-05-17T14:50:48Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "b81500f2c169e692e002fa80c21040864a0766c8",
"body": "…the viewport (#1635)\n\nBased on #1634. `push_row` is quite expensive, because a lot of logic is\nneeded to account for culling. This PR adds a fast path for the common\ncase where the line is completely contained in the viewport. This gets\nme to:\n\n```\ntile_aaa/Ghostscript_Tiger\n \n[…]\n No change in performance detected.\nFound 4 outliers among 50 measurements (8.00%)\n 4 (8.00%) high mild\n```\n\nTested this against my PDF test suite and also in interactive mode.",
"is_bot": false,
"headline": "vello_common: Add a fast path in tiling for lines fully contained in …",
"author_name": "Laurenz Stampfl",
"author_login": "LaurenzV",
"committed_at": "2026-05-15T20:07:18Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "875f324f21da93019cae9e8e61d4abfd69893206",
"body": "* Vello 0.9.0\n* Sparse Strips 0.0.8\n* Glifo 0.1.0\n\nAlso removed the triple-date header from changelogs, as it's low value\nbut high friction and we haven't missed it in any of the other\nchangelogs where we've already removed it.",
"is_bot": false,
"headline": "Prepare for publishing. (#1652)",
"author_name": "Kaur Kuut",
"author_login": "xStrom",
"committed_at": "2026-05-15T15:35:07Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "e22cc90fcf11a004ca1f1bc1394a03546528f625",
"body": "Synced header/footer to template and now generating the content with\n`cargo-rdme`.",
"is_bot": false,
"headline": "Sync Glifo readme with Linebender standards. (#1651)",
"author_name": "Kaur Kuut",
"author_login": "xStrom",
"committed_at": "2026-05-15T15:12:31Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "56db63dd6983dca8766576ce65ea8712a780c31d",
"body": "Getting ready to release them!",
"is_bot": false,
"headline": "Fill out sparse strips changelogs. (#1649)",
"author_name": "Kaur Kuut",
"author_login": "xStrom",
"committed_at": "2026-05-15T14:02:06Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "98328c1916c6b1221d13796e8d775ea20db9260b",
"body": "Just to get it started.",
"is_bot": false,
"headline": "Add changelog for Glifo. (#1650)",
"author_name": "Kaur Kuut",
"author_login": "xStrom",
"committed_at": "2026-05-15T14:00:33Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "0d99810a0a8a3b45bc74fc3d30783faf7d09d6fe",
"body": "SemVer compatible result of:\n\n```\ncargo upgrade --ignore-rust-version\ncargo update --ignore-rust-version\n```\n\nPlus a manual bump of pinned `wasm-bindgen`.",
"is_bot": false,
"headline": "Update dependencies. (#1648)",
"author_name": "Kaur Kuut",
"author_login": "xStrom",
"committed_at": "2026-05-15T11:53:48Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "4ca1c9876332f6cc602b8c56802d54d175d886d2",
"body": "This removes 2 duplicate versions of Fontations from the crate graph\nwhich should help a bit with CI compile times.\n\n---------\n\nSigned-off-by: Nico Burns <nico@nicoburns.com>",
"is_bot": false,
"headline": "[examples/benches]: Upgrade Parley to v0.9.0 (#1646)",
"author_name": "Nico Burns",
"author_login": "nicoburns",
"committed_at": "2026-05-15T11:02:10Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "3da916dfc92e75b259d88f5aa579e2c4c03b463e",
"body": null,
"is_bot": false,
"headline": "Update CHANGELOG for Vello 0.9 release (#1644)",
"author_name": "Bruce Mitchener",
"author_login": "waywardmonkeys",
"committed_at": "2026-05-15T09:07:28Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "67ec0596a6ac5868fe6dbec50e0a3554514b1ae2",
"body": "This transitively updates to requiring kurbo 0.13.1 and color 0.3.3.",
"is_bot": false,
"headline": "Update to Peniko 0.6.1 (#1643)",
"author_name": "Bruce Mitchener",
"author_login": "waywardmonkeys",
"committed_at": "2026-05-15T07:20:27Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "0312d433e4b4c8f339d5d5ea12e6eb9fb921cf2d",
"body": "Add a `brush_transform` field to encoded `GlyphRun` and expose it\nthrough `DrawGlyphs`. The resolver now emits an additional transform\nimmediately before the glyph-run `PATH` marker, so gradient and image\nbrushes use the run paint transform while per-glyph geometry transforms\nremain unchanged.\n\nThre\n[…]\nansformed linear gradient across rendered text.\n\nBREAKING CHANGE: Low-level callers constructing\n`vello_encoding::GlyphRun` literals must initialize `brush_transform`,\nusually to `None`.\n\nFixes #1631.",
"is_bot": false,
"headline": "vello: Support brush transforms for glyph runs (#1632)",
"author_name": "Bruce Mitchener",
"author_login": "waywardmonkeys",
"committed_at": "2026-05-15T07:12:41Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "a677a3fa87c5da9c4e3f2cfe6797873c3bbc2cc7",
"body": "CI runner for Ubuntu seems to have updated and now needs this fix.",
"is_bot": false,
"headline": "Allow sparse filter snapshot CI drift (#1645)",
"author_name": "Bruce Mitchener",
"author_login": "waywardmonkeys",
"committed_at": "2026-05-15T06:34:12Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "b5b3e0640d4b95de5fcbce1b625dabb45eddfea9",
"body": "This PR bumps kurbo to latest main although it is currently a patch\nsince peniko depends on the released kurbo 0.13. I can open a PR to\npeniko if we need to bump kurbo there first.\n\nThis PR adds support for font embolden by getting the value through to\nthe new kurbo `expand_path`. The default embold\n[…]\n\nchosen miter limit is 4.0 and the tolerance is 0.1. I'm not sure if\nthese are the best values to use or if we should maybe make them\nconfigurable but these seem to be reasonable defaults.\n\n@nicoburns",
"is_bot": false,
"headline": "glifo: Add font embolden (#1628)",
"author_name": "Jared Moulton",
"author_login": "jrmoulton",
"committed_at": "2026-05-14T17:59:54Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "da3f40e73685e9fdf12f0307d8e6d3f8c93dbbd1",
"body": "In https://github.com/linebender/vello/pull/1552 we introduced\n`TextureBindings` taking `&'a TextureView`, but that requires users to\nkeep the `TextureView` around somewhere other than this binding struct\nfor the duration of the render call, and makes it hard to hold onto\n`TextureBindings` across fr\n[…]\nave now and perhaps an\nimplementation for `Fn(TextureId) -> Option<&TextureView>`. We'd\nprobably take it as `&dyn TextureBindings` then.\n\nIn the meantime, the form in this PR should be an improvement.",
"is_bot": false,
"headline": "vello_hybrid: Let `TextureBindings` own its `TextureView`s (#1639)",
"author_name": "Tom Churchman",
"author_login": "tomcur",
"committed_at": "2026-05-14T17:14:53Z",
"body_truncated": true,
"is_coding_agent": false
},
{
"oid": "c364e9971ad7bea6ac1a36fcfdf3ac8ebba7957f",
"body": "This works around a bug in the Swatinem/rust-cache action:\nhttps://github.com/Swatinem/rust-cache/issues/341\n\nSigned-off-by: Nico Burns <nico@nicoburns.com>",
"is_bot": false,
"headline": "CI: Don't cache bins on macos (#1640)",
"author_name": "Nico Burns",
"author_login": "nicoburns",
"committed_at": "2026-05-14T16:41:50Z",
"body_truncated": false,
"is_coding_agent": false
},
{
"oid": "b874583b1d550811351d05b4fac4b47c3044e053",
"body": "This guards inactive `clip_leaf` shader lanes when the dispatch size is\nrounded up past `config.n_clip`.\n\n`load_clip_path` already returns a sentinel value for lanes where\n`global_id.x >= config.n_clip`, but those lanes could still participate\nin the prefix/search logic and reach shared-memory link \n[…]\nhange applied, the affected\nAndroid/Vulkan clipping scene renders correctly again.\n\nVerified locally with:\n\n- `cargo fmt --all --check`\n- `cargo check -p vello_shaders`\n- `cargo test -p vello_shaders`",
"is_bot": false,
"headline": "vello_shaders: Guard inactive clip_leaf lanes (#1637)",
"author_name": "gugutu",
"author_login": "gugutu",
"committed_at": "2026-05-14T13:47:38Z",
"body_truncated": true,
"is_coding_agent": false
},
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"oid": "c7c64cc561dc12bed4a6346fb2970f79fabeb2f3",
"body": "I just noticed that #1368 did seem to regress tiling performance a bit,\nso I let codex try figure out how to improve it again. Here’s what it\ncame up with (will split up into multiple PRs):\n\nTimes before #1368:\n```\ntile_aaa/Ghostscript_Tiger\n time: [107.84 µs 110.30 µs 112.7\n[…]\n change: [-18.378% -16.744% -15.246%] (p = 0.00 < 0.05)\n Performance has improved.\n```\n\nCo-authored-by: Thomas Smith <68340554+b0nes164@users.noreply.github.com>",
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"headline": "vello_common: Inline the `push_row` closure (#1634)",
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"body": "Expose an explicit renderer method for callers to refresh atlas entries\nwhen an override texture's contents change. Also dirty resident entries\nwhen overrides are inserted or removed so switching between CPU image\ndata and override textures refreshes the atlas.\n\nCo-authored-by: Raph Levien <raphl@canva.com>",
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"headline": "vello: mark override image atlas entries dirty (#1638)",
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"body": "A while ago, we added the `store_slice` method to fearless_simd since we\nrealized that using `copy_from_slice` doesn't always turn into efficient\ncode on x86. Therefore, using this code in vello should lead to better\nperformance, at the very least not regress it. I measured this on NEON\nand I'm not seeing any regressions.",
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"headline": "sparse_strips: Use `store_slice` wherever possible (#1616)",
"author_name": "Laurenz Stampfl",
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"body": "#1368 added three new \"patterns\" for strips that weren't really used\nbefore: 1) Zero-sized strips 2) Sentinel strips at the end of each row\nand 3) Strips that are directly adjacent to each other but not merged\ninto a single strip.\n\nThis PR adds some tests for this to make sure the clipping logic can\nhandle them properly, and also adds some \"hardening\" in the existing\ncode for those cases.",
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"body": "Apologies this took an embarrassingly long time due to a funny bug. Adds\nchanges as discussed.\n\nUPDATED:\nLines left of the viewport are not visible but still contribute winding,\ncreating a left to right dependency for rendering. This patch simplifies\nrendering in this scenario by culling the left-of\n[…]\ner\n time: [46.319 µs 46.380 µs 46.436 µs]\n```\n\n---------\n\nCo-authored-by: Thomas Smith <thomsmit@google.com>\nCo-authored-by: Laurenz Stampfl <laurenz.stampfl+github@gmail.com>",
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"body": "…t) (#1552)\n\nOn top of https://github.com/linebender/vello/pull/1559.\n\nThis adds `Scene::draw_texture_rects` that takes an opaque `TextureId`,\none or more rectangles that are to be sampled from that texture, and\ntransforms that determine where the result is to be placed in the\ndestination. The `Text\n[…]\nxample\ntexture_rects`, which generates the following.\n\n<img width=\"512\" height=\"512\" alt=\"texture_rects_output\"\nsrc=\"https://github.com/user-attachments/assets/58869e60-53a9-4404-a7cc-ff73b503c966\"\n/>",
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"body": "This PR adds two more benchmarks for strip painting in Vello CPU. One\nfor a single strip (since this is probably actually the most common\none), and one for strips of medium lengths.",
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"headline": "Add two more benchmarks for alpha fill rendering (#1615)",
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"body": "Like the WGPU implementation, shown below, we need to truncate the\ngradient luts:\n\n\nhttps://github.com/linebender/vello/blob/3a021344a27f2c00553efcbc88a1f833edcbbbed/sparse_strips/vello_hybrid/src/render/wgpu.rs#L2394",
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},
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},
"components": [
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{
"code": "abandonment_maintained",
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"days": 0
}
}
],
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}
]
}
],
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},
{
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"name": "Community & Adoption",
"value": 77,
"weight": 0.18,
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{
"key": "popularity",
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"note": null,
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},
"components": [
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"count": 4222
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}
],
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},
{
"key": "forks",
"name": "Forks",
"detail": "276 forks",
"points": 20.3,
"status": "partial",
"details": [
{
"code": "forks",
"params": {
"count": 276
}
}
],
"max_points": 25
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{
"key": "watchers",
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"code": "watchers",
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"count": 71
}
}
],
"max_points": 15
}
]
},
{
"key": "community_health",
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"name": "Community health",
"note": null,
"notes": [],
"value": 50,
"inputs": {
"has_readme": true,
"has_license": true,
"has_contributing": false,
"has_issue_template": false,
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},
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{
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},
{
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"details": [
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"code": "license_standard",
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},
{
"code": "license_spdx",
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{
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{
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{
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}
]
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{
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],
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"vello",
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"components": [
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"points": 75.9,
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"count": 493166,
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}
],
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{
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"points": 0,
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}
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"max_points": 20
}
]
}
],
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},
{
"key": "governance",
"band": "good",
"name": "Sustainability & Governance",
"value": 83,
"weight": 0.24,
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{
"key": "maintainer_resilience",
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"note": null,
"notes": [],
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"contributors_sampled": 69,
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"components": [
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"points": 43.2,
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"code": "bus_factor",
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"count": 4
}
}
],
"max_points": 54
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{
"key": "commit_distribution",
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{
"code": "top_contributor_share",
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}
],
"max_points": 22.5
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{
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"count": 69
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}
],
"max_points": 13.5
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{
"key": "openssf_scorecard_contributors",
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"points": 10,
"status": "met",
"details": [],
"max_points": 10
}
]
},
{
"key": "responsiveness",
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"note": null,
"notes": [],
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"inputs": {
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"components": [
{
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"points": 30.6,
"status": "partial",
"details": [
{
"code": "issues_closed_share",
"params": {
"share": 65
}
}
],
"max_points": 46.75
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{
"key": "pr_acceptance",
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"points": 33.5,
"status": "partial",
"details": [
{
"code": "decided_prs_merged",
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}
],
"max_points": 38.25
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{
"key": "openssf_scorecard_code_review",
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"details": [],
"max_points": 15
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]
},
{
"key": "stewardship",
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"note": null,
"notes": [],
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"inputs": {
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"is_verified": null,
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"account_age_days": 2773
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"components": [
{
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"details": [
{
"code": "owner_organization",
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}
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"max_points": 30
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{
"key": "verified_domain",
"name": "Verified domain",
"detail": null,
"points": 0,
"status": "missed",
"details": [],
"max_points": 20
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{
"key": "owner_reach",
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"detail": "757 followers of linebender",
"points": 20.7,
"status": "partial",
"details": [
{
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"count": 757,
"login": "linebender"
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}
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{
"key": "track_record",
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"points": 23.7,
"status": "partial",
"details": [
{
"code": "public_repos",
"params": {
"count": 40
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},
{
"code": "account_age_years",
"params": {
"years": 7
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}
],
"max_points": 25
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]
},
{
"key": "package_maintenance",
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"note": null,
"notes": [],
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"vello",
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"components": [
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"points": 25,
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"code": "packages_published",
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}
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"max_points": 25
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{
"key": "publish_recency",
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"detail": "latest publish 0 days ago",
"points": 35,
"status": "met",
"details": [
{
"code": "publish_recency",
"params": {
"days": 0
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}
],
"max_points": 35
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{
"key": "version_history",
"name": "Version history",
"detail": "12 published versions",
"points": 20,
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"details": [
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"code": "published_versions",
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"count": 12
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}
],
"max_points": 20
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{
"key": "not_deprecated",
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"detail": "active, not deprecated or yanked",
"points": 20,
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"details": [
{
"code": "package_not_deprecated",
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],
"max_points": 20
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]
}
],
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},
{
"key": "engineering",
"band": "good",
"name": "Engineering Quality",
"value": 73,
"weight": 0.2,
"metrics": [
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"key": "engineering_practices",
"band": "moderate",
"name": "Engineering practices",
"note": null,
"notes": [],
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"inputs": {
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"has_tests": true,
"has_editorconfig": false,
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"key": "ci_workflows",
"name": "CI workflows",
"detail": "2 workflow(s)",
"points": 24,
"status": "met",
"details": [
{
"code": "ci_workflows",
"params": {
"count": 2
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}
],
"max_points": 24
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{
"key": "tests_present",
"name": "Tests present",
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"points": 24,
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"max_points": 24
},
{
"key": "linter_config",
"name": "Linter config",
"detail": null,
"points": 0,
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"details": [],
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{
"key": "pre_commit_hooks",
"name": "Pre-commit hooks",
"detail": null,
"points": 0,
"status": "missed",
"details": [],
"max_points": 9.6
},
{
"key": "editorconfig",
"name": ".editorconfig",
"detail": null,
"points": 0,
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{
"key": "openssf_scorecard_ci_tests",
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"details": [],
"max_points": 20
}
]
},
{
"key": "documentation",
"band": "good",
"name": "Documentation",
"note": null,
"notes": [],
"value": 80,
"inputs": {
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"key": "readme",
"name": "README",
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{
"key": "documentation_directory",
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{
"key": "documentation_homepage_site",
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{
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{
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{
"key": "wiki",
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"detail": null,
"points": 0,
"status": "missed",
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]
}
],
"description": "Are baseline engineering and documentation practices in place?"
},
{
"key": "security",
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"name": "Security",
"value": 64,
"weight": 0.16,
"metrics": [
{
"key": "security_posture",
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"name": "Security posture",
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"notes": [
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"params": {
"components": [
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}
},
{
"code": "weights_renormalized",
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}
],
"value": 58,
"inputs": {
"source": "openssf_scorecard",
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"scorecard_version": "v5.5.0",
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"components": [
{
"key": "binary_artifacts",
"name": "Binary-Artifacts",
"detail": "no binaries found in the repo",
"points": 7.5,
"status": "met",
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},
{
"key": "branch_protection",
"name": "Branch-Protection",
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"points": 3.8,
"status": "partial",
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{
"key": "ci_tests",
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{
"key": "cii_best_practices",
"name": "CII-Best-Practices",
"detail": "no effort to earn an OpenSSF best practices badge detected",
"points": 0,
"status": "missed",
"details": [],
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},
{
"key": "code_review",
"name": "Code-Review",
"detail": "all changesets reviewed",
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},
{
"key": "contributors",
"name": "Contributors",
"detail": "project has 31 contributing companies or organizations",
"points": 2.5,
"status": "met",
"details": [],
"max_points": 2.5
},
{
"key": "dangerous_workflow",
"name": "Dangerous-Workflow",
"detail": "no dangerous workflow patterns detected",
"points": 10,
"status": "met",
"details": [],
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},
{
"key": "dependency_update_tool",
"name": "Dependency-Update-Tool",
"detail": "update tool detected",
"points": 7.5,
"status": "met",
"details": [],
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},
{
"key": "fuzzing",
"name": "Fuzzing",
"detail": "project is not fuzzed",
"points": 0,
"status": "missed",
"details": [],
"max_points": 5
},
{
"key": "license",
"name": "License",
"detail": "license file detected",
"points": 2.5,
"status": "met",
"details": [],
"max_points": 2.5
},
{
"key": "maintained",
"name": "Maintained",
"detail": "30 commit(s) and 15 issue activity found in the last 90 days -- score normalized to 10",
"points": 7.5,
"status": "met",
"details": [],
"max_points": 7.5
},
{
"key": "packaging",
"name": "Packaging",
"detail": "packaging workflow not detected",
"points": 0,
"status": "excluded",
"details": [
{
"code": "no_data",
"params": {}
}
],
"max_points": 5
},
{
"key": "pinned_dependencies",
"name": "Pinned-Dependencies",
"detail": "dependency not pinned by hash detected -- score normalized to 0",
"points": 0,
"status": "missed",
"details": [],
"max_points": 5
},
{
"key": "sast",
"name": "SAST",
"detail": "SAST tool is not run on all commits -- score normalized to 0",
"points": 0,
"status": "missed",
"details": [],
"max_points": 5
},
{
"key": "security_policy",
"name": "Security-Policy",
"detail": "security policy file not detected",
"points": 0,
"status": "missed",
"details": [],
"max_points": 5
},
{
"key": "signed_releases",
"name": "Signed-Releases",
"detail": "no releases found",
"points": 0,
"status": "excluded",
"details": [
{
"code": "no_data",
"params": {}
}
],
"max_points": 7.5
},
{
"key": "token_permissions",
"name": "Token-Permissions",
"detail": "detected GitHub workflow tokens with excessive permissions",
"points": 0,
"status": "missed",
"details": [],
"max_points": 7.5
},
{
"key": "vulnerabilities",
"name": "Vulnerabilities",
"detail": "7 existing vulnerabilities detected",
"points": 2.2,
"status": "partial",
"details": [],
"max_points": 7.5
}
]
},
{
"key": "dependency_advisories",
"band": "excellent",
"name": "Dependency advisories",
"note": "Excluded from scoring (no data or not applicable): Indirect dependencies free of known advisories. Remaining weights renormalized. Matched 566 resolved dependencies against OSV; 21 could not be assessed (no resolved version, an unsupported ecosystem, or beyond the reported package list). This repository publishes no package the index resolves, so the repository dependency graph was assessed instead. That graph mixes development and test pins with shipped dependencies, so only the declared runtime dependencies are scored; transitive findings are reported as context and excluded from the score. Reachability is not analyzed.",
"notes": [
{
"code": "excluded_no_data",
"params": {
"components": [
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}
},
{
"code": "weights_renormalized",
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},
{
"code": "advisories_scope_repository",
"params": {
"assessed": 566
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},
{
"code": "advisories_unassessed",
"params": {
"count": 21
}
},
{
"code": "advisories_repo_graph_caveat",
"params": {}
},
{
"code": "advisories_reachability",
"params": {}
}
],
"value": 89,
"inputs": {
"source": "osv",
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"affected_packages": 6,
"assessed_packages": 566,
"unassessed_packages": 21,
"affected_by_severity": "high 1, unknown 5",
"direct_affected_packages": 1
},
"components": [
{
"key": "direct_dependencies_free_of_known_advisories",
"name": "Direct dependencies free of known advisories",
"detail": "1 affected: anyhow 1.0.102 (unknown)",
"points": 26.6,
"status": "partial",
"details": [
{
"code": "advisories_affected",
"params": {
"count": 1,
"packages": "anyhow 1.0.102 (unknown)"
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}
],
"max_points": 35
},
{
"key": "indirect_dependencies_free_of_known_advisories",
"name": "Indirect dependencies free of known advisories",
"detail": "transitive set not separable from development and test dependencies in this scope",
"points": 0,
"status": "excluded",
"details": [
{
"code": "advisories_scope_not_separable",
"params": {}
}
],
"max_points": 25
},
{
"key": "no_advisories_left_outstanding",
"name": "No advisories left outstanding",
"detail": "no advisory has been public longer than 90 days",
"points": 40,
"status": "met",
"details": [
{
"code": "advisories_none_stale",
"params": {
"days": 90
}
}
],
"max_points": 40
}
]
},
{
"key": "malicious_dependencies",
"band": "excellent",
"name": "Malicious dependencies",
"note": null,
"notes": [],
"value": 100,
"inputs": {
"source": "osv",
"meaning": "reported as a malicious package by the OpenSSF corpus; the remedy is removal or moving off the compromised name, never an upgrade of the same artifact. Versions the registry has since pulled are listed but not scored",
"packages": [],
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"direct_malicious_packages": 0,
"withdrawn_malicious_packages": 0,
"installable_malicious_packages": 0
},
"components": [
{
"key": "no_dependency_reported_as_a_malicious_package",
"name": "No dependency reported as a malicious package",
"detail": "no dependency is reported as a malicious package",
"points": 100,
"status": "met",
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